First work toward moving to a Swing UI for the simulator.

This commit is contained in:
Seth Morabito committed 2012-04-22 20:49:18 -07:00
1 parent b44859e096
commit a1d07bf223
31 files changed
+2765 -2437

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package com.loomcom.symon.ui;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import com.grahamedgecombe.jterminal.JTerminal;
/**
* The Console is a simulated 80 column x 24 row VT-100 terminal attached to
* the ACIA of the system. It provides basic keyboard I/O to Symon.
*/
public class Console extends JTerminal implements KeyListener, MouseListener {
// TODO: Pass in io threads, read and write to ACIA.
public Console() {
super();
addKeyListener(this);
addMouseListener(this);
}
public void reset() {
getModel().clear();
getModel().setCursorColumn(0);
getModel().setCursorRow(0);
repaint();
}
public void keyTyped(KeyEvent keyEvent) {
keyEvent.consume();
}
public void keyPressed(KeyEvent keyEvent) {
int keyCode = keyEvent.getKeyCode();
int modifiersMask = keyEvent.getModifiers();
int modifiersExMask = keyEvent.getModifiersEx();
System.out.println("Key Pressed #" + keyEvent.getKeyCode() + " : " +
KeyEvent.getKeyText(keyCode) + " MASK : " +
modifiersMask + " EXT MASK : " +
modifiersExMask
);
keyEvent.consume();
}
public void keyReleased(KeyEvent keyEvent) {
keyEvent.consume();
}
public void mouseClicked(MouseEvent mouseEvent) {
}
public void mousePressed(MouseEvent mouseEvent) {
requestFocus();
mouseEvent.consume();
}
public void mouseReleased(MouseEvent mouseEvent) {
}
public void mouseEntered(MouseEvent mouseEvent) {
}
public void mouseExited(MouseEvent mouseEvent) {
}
}
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/**
*
*/
package com.loomcom.symon.ui;
import com.loomcom.symon.Cpu;
import javax.swing.*;
import java.awt.*;
public class StatusPane extends JPanel {
// The CPU to ask for state information.
private final Cpu cpu;
private final ImageIcon carryOn;
private final ImageIcon carryOff;
private final ImageIcon zeroOn;
private final ImageIcon zeroOff;
private final ImageIcon irqOn;
private final ImageIcon irqOff;
private final ImageIcon decimalOn;
private final ImageIcon decimalOff;
private final ImageIcon breakOn;
private final ImageIcon breakOff;
private final ImageIcon overflowOn;
private final ImageIcon overflowOff;
private final ImageIcon negativeOn;
private final ImageIcon negativeOff;
private final JLabel carryFlagLabel;
private final JLabel zeroFlagLabel;
private final JLabel irqDisableFlagLabel;
private final JLabel decimalModeFlagLabel;
private final JLabel breakFlagLabel;
private final JLabel overflowFlagLabel;
private final JLabel negativeFlagLabel;
private final JLabel opcodeLabel;
private final JLabel pcLabel;
private final JLabel aLabel;
private final JLabel xLabel;
private final JLabel yLabel;
private final JLabel stepCountLabel;
private static final int WIDTH = 134;
private static final int HEIGHT = 27;
public StatusPane(Cpu cpu) {
super();
this.cpu = cpu;
Dimension dimensions = new Dimension(WIDTH, HEIGHT);
setMinimumSize(dimensions);
setPreferredSize(dimensions);
setMaximumSize(dimensions);
carryOn = new ImageIcon(this.getClass().getResource("images/C_on.png"));
carryOff = new ImageIcon(this.getClass().getResource("images/C_off.png"));
zeroOn = new ImageIcon(this.getClass().getResource("images/Z_on.png"));
zeroOff = new ImageIcon(this.getClass().getResource("images/Z_off.png"));
irqOn = new ImageIcon(this.getClass().getResource("images/I_on.png"));
irqOff = new ImageIcon(this.getClass().getResource("images/I_off.png"));
decimalOn = new ImageIcon(this.getClass().getResource("images/D_on.png"));
decimalOff = new ImageIcon(this.getClass().getResource("images/D_off.png"));
breakOn = new ImageIcon(this.getClass().getResource("images/B_on.png"));
breakOff = new ImageIcon(this.getClass().getResource("images/B_off.png"));
overflowOn = new ImageIcon(this.getClass().getResource("images/O_on.png"));
overflowOff = new ImageIcon(this.getClass().getResource("images/O_off.png"));
negativeOn = new ImageIcon(this.getClass().getResource("images/N_on.png"));
negativeOff = new ImageIcon(this.getClass().getResource("images/N_off.png"));
// Initialize all to off
carryFlagLabel = new JLabel(carryOff, JLabel.CENTER);
zeroFlagLabel = new JLabel(zeroOff, JLabel.CENTER);
irqDisableFlagLabel = new JLabel(irqOff, JLabel.CENTER);
decimalModeFlagLabel = new JLabel(decimalOff, JLabel.CENTER);
breakFlagLabel = new JLabel(breakOff, JLabel.CENTER);
overflowFlagLabel = new JLabel(overflowOff, JLabel.CENTER);
negativeFlagLabel = new JLabel(negativeOff, JLabel.CENTER);
// Create and add register and address labels
this.opcodeLabel = new JLabel();
this.pcLabel = new JLabel();
this.aLabel = new JLabel();
this.xLabel = new JLabel();
this.yLabel = new JLabel();
this.stepCountLabel = new JLabel();
this.opcodeLabel.setMinimumSize(new Dimension(100, 20));
this.pcLabel.setMinimumSize(new Dimension(80, 20));
this.aLabel.setMinimumSize(new Dimension(60, 20));
this.xLabel.setMinimumSize(new Dimension(60, 20));
this.yLabel.setMinimumSize(new Dimension(60, 20));
this.stepCountLabel.setMinimumSize(new Dimension(120, 20));
this.opcodeLabel.setPreferredSize(new Dimension(100, 20));
this.pcLabel.setPreferredSize(new Dimension(80, 20));
this.aLabel.setPreferredSize(new Dimension(60, 20));
this.xLabel.setPreferredSize(new Dimension(60, 20));
this.yLabel.setPreferredSize(new Dimension(60, 20));
this.stepCountLabel.setPreferredSize(new Dimension(120, 20));
this.setLayout(new FlowLayout());
this.add(negativeFlagLabel);
this.add(overflowFlagLabel);
this.add(breakFlagLabel);
this.add(decimalModeFlagLabel);
this.add(irqDisableFlagLabel);
this.add(zeroFlagLabel);
this.add(carryFlagLabel);
this.add(opcodeLabel);
this.add(pcLabel);
this.add(aLabel);
this.add(xLabel);
this.add(yLabel);
this.add(stepCountLabel);
updateState();
}
public void updateState() {
// Update the Processor Status Flag display
int state = this.cpu.getProcessorStatus();
carryFlagLabel.setIcon(iconForFlag(state, 0));
zeroFlagLabel.setIcon(iconForFlag(state, 1));
irqDisableFlagLabel.setIcon(iconForFlag(state, 2));
decimalModeFlagLabel.setIcon(iconForFlag(state, 3));
breakFlagLabel.setIcon(iconForFlag(state, 4));
overflowFlagLabel.setIcon(iconForFlag(state, 6));
negativeFlagLabel.setIcon(iconForFlag(state, 7));
// Update the register and address displays
opcodeLabel.setText(cpu.getOpcodeStatus());
pcLabel.setText(cpu.getProgramCounterStatus());
aLabel.setText(cpu.getARegisterStatus());
xLabel.setText(cpu.getXRegisterStatus());
yLabel.setText(cpu.getYRegisterStatus());
stepCountLabel.setText(Long.toString(cpu.getStepCounter()));
repaint();
}
private ImageIcon iconForFlag(int state, int flagIndex) {
ImageIcon imageIcon = null;
if ((((state & 0xff) >> flagIndex) & 0x01) == 1) {
switch (flagIndex) {
case 0:
imageIcon = carryOn;
break;
case 1:
imageIcon = zeroOn;
break;
case 2:
imageIcon = irqOn;
break;
case 3:
imageIcon = decimalOn;
break;
case 4:
imageIcon = breakOn;
break;
case 6:
imageIcon = overflowOn;
break;
case 7:
imageIcon = negativeOn;
break;
}
} else {
switch (flagIndex) {
case 0:
imageIcon = carryOff;
break;
case 1:
imageIcon = zeroOff;
break;
case 2:
imageIcon = irqOff;
break;
case 3:
imageIcon = decimalOff;
break;
case 4:
imageIcon = breakOff;
break;
case 6:
imageIcon = overflowOff;
break;
case 7:
imageIcon = negativeOff;
break;
}
}
return imageIcon;
}
}
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package com.loomcom.symon.ui;
import com.loomcom.symon.MainWindow;
/**
* Update the console and status display. All direct manipulation of the
* main UI should go through this class. When not called from the Swing
* event dispatch thread, these methods should be called using
* SwingUtilities.invokeLater.
*/
public class UiUpdater {
private final Console console;
private final MainWindow mainWindow;
private final StatusPane statusPane;
private final StringBuffer data;
public UiUpdater(MainWindow mainWindow) {
this.mainWindow = mainWindow;
this.console = mainWindow.getConsole();
this.statusPane = mainWindow.getStatusPane();
this.data = new StringBuffer();
}
public void consoleWrite(int i) {
data.append((char) i);
}
/**
* Callback called by the simulator before exiting its run method.
*/
public void simulatorDidStop() {
mainWindow.getStepButton().setEnabled(true);
mainWindow.getLoadButton().setEnabled(true);
mainWindow.getRunButton().setText("Run");
updateUi();
}
/**
* Callback called by the simulator when entering its run method.
*/
public void simulatorDidStart() {
// Don't allow step while the simulator is running
mainWindow.getStepButton().setEnabled(false);
mainWindow.getLoadButton().setEnabled(false);
// Toggle the state of the run button
mainWindow.getRunButton().setText("Stop");
updateUi();
}
public void updateUi() {
// Update the console with any text
if (data.length() > 0) {
console.getModel().print(data.toString());
console.repaint();
// Clear the buffer
data.delete(0, data.length());
}
// Update the status UI.
statusPane.updateState();
}
}
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