Files
ksymon/src/main/java/com/loomcom/symon/ui/VideoWindow.java
T
Seth Morabito 66c52c8826 Revert Java 1.8 changes. Buildable with Java 1.7
There are still active users on Java 1.7, so building with Java 8
was a no-no. This change reverts the recent migration to Java 8,
allowing JDK 1.7 to compile the code.

This means, at least for the time being, no more Lambda expressions
(Boooooooooooooooo!!)
2016-01-08 19:11:42 -08:00

314 lines
11 KiB
Java

/*
* Copyright (c) 2016 Seth J. Morabito <web@loomcom.com>
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package com.loomcom.symon.ui;
import com.loomcom.symon.devices.Crtc;
import com.loomcom.symon.devices.DeviceChangeListener;
import com.loomcom.symon.exceptions.MemoryAccessException;
import javax.swing.*;
import java.awt.*;
import java.awt.image.BufferedImage;
import java.io.BufferedInputStream;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.util.concurrent.Executors;
import java.util.concurrent.ScheduledExecutorService;
import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit;
import java.util.logging.Level;
import java.util.logging.Logger;
import static java.lang.System.*;
/**
* VideoWindow represents a graphics framebuffer backed by a 6545 CRTC.
* Each time the window's VideoPanel is repainted, the video memory is
* scanned and converted to the appropriate bitmap representation.
* <p>
* The graphical representation of each character is derived from a
* character generator ROM image. For this simulation, the Commodore PET
* character generator ROM was chosen, but any character generator ROM
* could be used in its place.
* <p>
* It may be convenient to think of this as the View (in the MVC
* pattern sense) to the Crtc's Model and Controller. Whenever the CRTC
* updates state in a way that may require the view to update, it calls
* the <tt>deviceStateChange</tt> callback on this Window.
*/
public class VideoWindow extends JFrame implements DeviceChangeListener {
private static final Logger logger = Logger.getLogger(VideoWindow.class.getName());
private static final int CHAR_WIDTH = 8;
private static final int CHAR_HEIGHT = 8;
private final int scaleX, scaleY;
private final boolean shouldScale;
private BufferedImage image;
private int[] charRom;
private int horizontalDisplayed;
private int verticalDisplayed;
private int scanLinesPerRow;
private int cursorBlinkRate;
private boolean hideCursor;
private Dimension dimensions;
private Crtc crtc;
private ScheduledExecutorService scheduler;
private ScheduledFuture<?> cursorBlinker;
/**
* A panel representing the composite video output, with fast Graphics2D painting.
*/
private class VideoPanel extends JPanel {
@Override
public void paintComponent(Graphics g) {
try {
for (int i = 0; i < crtc.getPageSize(); i++) {
int address = crtc.getStartAddress() + i;
int originX = (i % horizontalDisplayed) * CHAR_WIDTH;
int originY = (i / horizontalDisplayed) * scanLinesPerRow;
image.getRaster().setPixels(originX, originY, CHAR_WIDTH, scanLinesPerRow, getGlyph(address));
}
Graphics2D g2d = (Graphics2D) g;
if (shouldScale) {
g2d.scale(scaleX, scaleY);
}
g2d.drawImage(image, 0, 0, null);
} catch (MemoryAccessException ex) {
logger.log(Level.SEVERE, "Memory Access Exception, can't paint video window! " + ex.getMessage());
}
}
@Override
public Dimension getMinimumSize() {
return dimensions;
}
@Override
public Dimension getPreferredSize() {
return dimensions;
}
}
/**
* Runnable task that blinks the cursor.
*/
private class CursorBlinker implements Runnable {
public void run() {
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
if (cursorBlinkRate > 0) {
hideCursor = !hideCursor;
VideoWindow.this.repaint();
}
}
});
}
}
public VideoWindow(Crtc crtc, int scaleX, int scaleY) throws IOException {
crtc.registerListener(this);
this.scheduler = Executors.newSingleThreadScheduledExecutor();
this.crtc = crtc;
this.charRom = loadCharRom("/ascii.rom");
this.scaleX = scaleX;
this.scaleY = scaleY;
this.shouldScale = (scaleX > 1 || scaleY > 1);
this.cursorBlinkRate = crtc.getCursorBlinkRate();
if (cursorBlinkRate > 0) {
this.cursorBlinker = scheduler.scheduleAtFixedRate(new CursorBlinker(),
cursorBlinkRate,
cursorBlinkRate,
TimeUnit.MILLISECONDS);
}
// Capture some state from the CRTC that will define the
// window size. When these values change, the window will
// need to re-pack and redraw.
this.horizontalDisplayed = crtc.getHorizontalDisplayed();
this.verticalDisplayed = crtc.getVerticalDisplayed();
this.scanLinesPerRow = crtc.getScanLinesPerRow();
buildImage();
createAndShowUi();
}
/**
* Called by the CRTC on state change.
*/
public void deviceStateChanged() {
boolean repackNeeded = false;
// TODO: I'm not entirely happy with this pattern, and I'd like to make it a bit DRY-er.
if (horizontalDisplayed != crtc.getHorizontalDisplayed()) {
horizontalDisplayed = crtc.getHorizontalDisplayed();
repackNeeded = true;
}
if (verticalDisplayed != crtc.getVerticalDisplayed()) {
verticalDisplayed = crtc.getVerticalDisplayed();
repackNeeded = true;
}
if (scanLinesPerRow != crtc.getScanLinesPerRow()) {
scanLinesPerRow = crtc.getScanLinesPerRow();
repackNeeded = true;
}
if (cursorBlinkRate != crtc.getCursorBlinkRate()) {
cursorBlinkRate = crtc.getCursorBlinkRate();
if (cursorBlinker != null) {
cursorBlinker.cancel(true);
cursorBlinker = null;
hideCursor = false;
}
if (cursorBlinkRate > 0) {
cursorBlinker = scheduler.scheduleAtFixedRate(new CursorBlinker(),
cursorBlinkRate,
cursorBlinkRate,
TimeUnit.MILLISECONDS);
}
}
if (repackNeeded) {
buildImage();
invalidate();
pack();
}
}
private void createAndShowUi() {
setTitle("Composite Video");
int borderWidth = 20;
int borderHeight = 20;
JPanel containerPane = new JPanel();
containerPane.setBorder(BorderFactory.createEmptyBorder(borderHeight, borderWidth, borderHeight, borderWidth));
containerPane.setLayout(new BorderLayout());
containerPane.setBackground(Color.black);
containerPane.add(new VideoPanel(), BorderLayout.CENTER);
getContentPane().add(containerPane, BorderLayout.CENTER);
setResizable(false);
pack();
}
/**
* Returns an array of pixels (including extra scanlines, if any) corresponding to the
* Character ROM plus cursor overlay (if any). The cursor overlay simulates an XOR
* of the Character Rom output and the 6545 Cursor output.
*
* @param address The address of the character being requested.
* @return An array of integers representing the pixel data.
*/
private int[] getGlyph(int address) throws MemoryAccessException {
int chr = crtc.getCharAtAddress(address);
int romOffset = (chr & 0xff) * (CHAR_HEIGHT * CHAR_WIDTH);
int[] glyph = new int[CHAR_WIDTH * scanLinesPerRow];
// Populate the character
arraycopy(charRom, romOffset, glyph, 0, CHAR_WIDTH * Math.min(CHAR_HEIGHT, scanLinesPerRow));
// Overlay the cursor
if (!hideCursor && crtc.isCursorEnabled() && crtc.getCursorPosition() == address) {
int cursorStart = Math.min(glyph.length, crtc.getCursorStartLine() * CHAR_WIDTH);
int cursorStop = Math.min(glyph.length, (crtc.getCursorStopLine() + 1) * CHAR_WIDTH);
for (int i = cursorStart; i < cursorStop; i++) {
glyph[i] ^= 0xff;
}
}
return glyph;
}
private void buildImage() {
int rasterWidth = CHAR_WIDTH * horizontalDisplayed;
int rasterHeight = scanLinesPerRow * verticalDisplayed;
this.image = new BufferedImage(rasterWidth, rasterHeight, BufferedImage.TYPE_BYTE_BINARY);
this.dimensions = new Dimension(rasterWidth * scaleX, rasterHeight * scaleY);
}
/**
* Load a Character ROM file and convert it into an array of pixel data usable
* by the underlying BufferedImage's Raster.
* <p>
* Since the BufferedImage is a TYPE_BYTE_BINARY, the data must be converted
* into a single byte per pixel, 0 for black and 255 for white.
* @param resource The ROM file resource to load.
* @return An array of glyphs, each ready for insertion.
* @throws IOException
*/
private int[] loadCharRom(String resource) throws IOException {
BufferedInputStream bis = null;
try {
bis = new BufferedInputStream(this.getClass().getResourceAsStream(resource));
ByteArrayOutputStream bos = new ByteArrayOutputStream();
while (bis.available() > 0) {
bos.write(bis.read());
}
bos.flush();
bos.close();
byte[] raw = bos.toByteArray();
// Now convert the raw ROM image into a format suitable for
// insertion directly into the BufferedImage.
int[] converted = new int[raw.length * CHAR_WIDTH];
int romIndex = 0;
for (int i = 0; i < converted.length;) {
byte charRow = raw[romIndex++];
for (int j = 7; j >= 0; j--) {
converted[i++] = ((charRow & (1 << j)) == 0) ? 0 : 0xff;
}
}
return converted;
} finally {
if (bis != null) {
bis.close();
}
}
}
}