margin fix

This commit is contained in:
h4570
2022-07-28 10:58:53 +02:00
parent 31b7626bea
commit 01e1d6adbf
@@ -36,7 +36,7 @@ class RendererCoreGS {
constexpr static float gsCenter = 4096.0F;
constexpr static float screenCenter = gsCenter / 2.0F;
constexpr static float vramMargin =
0.003F; // We don't have perfectly 4MB of VRAM
0.005F; // We don't have perfectly 4MB of VRAM
float spaceOccupiedByFrameBuffers, spaceOccupiedByZBuffer;
RendererSettings* settings;