fixed frustum culling, static game class
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@@ -23,13 +23,13 @@ class Ari : public Game
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{
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public:
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Ari(const Engine &t_engine);
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Ari(Engine *t_engine);
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~Ari();
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void onInit();
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void onUpdate();
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Engine engine;
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Engine *engine;
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private:
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void initBulb();
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