fixed frustum culling, static game class
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@@ -13,8 +13,8 @@
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int main()
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{
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Engine engine = Engine();
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Floors game = Floors(engine);
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game.engine.init(&game, 40000);
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Floors game = Floors(&engine);
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game.engine->init(&game, 40000);
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SleepThread();
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return 0;
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}
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