fixed frustum culling, static game class

This commit is contained in:
Sandro Sobczyński
2020-11-04 13:20:58 +01:00
parent 5399b1744f
commit 02560f2d6f
19 changed files with 73 additions and 70 deletions
@@ -106,7 +106,6 @@ void FloorManager::update(Player &t_player)
/** Called by audio thread */
void FloorManager::onAudioTick()
{
printf("Hit!\n");
if (audioTick++ > 16)
{
if (audioMode == 0)