z buffer fix for minecraft pipeline
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@@ -60,6 +60,9 @@ void MinecraftPipeline::setLod() {
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void MinecraftPipeline::onUse() {
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spamBuffers = new McpipBlock**[spamBuffersCount];
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spamCounts = new u32[spamBuffersCount];
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rendererCore->gs.enableZTests();
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manager.allocateOnUse();
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manager.uploadVU1Programs();
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