Changed: Dolphin sample FOV is now 75.F, zoomed in the camera, increased the distance for collectibles pickup.
This commit is contained in:
@@ -16,7 +16,7 @@ const float CAMERA_Y = 15.0F;
|
||||
|
||||
Camera::Camera(ScreenSettings *t_screen) : CameraBase(t_screen, &position, &up)
|
||||
{
|
||||
verticalLevel = 80.0F;
|
||||
verticalLevel = 30.0F;
|
||||
up.x = 0.0F;
|
||||
up.y = 1.0F;
|
||||
up.z = 0.0F;
|
||||
|
||||
Reference in New Issue
Block a user