renderer cleanup, demo changes
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@@ -27,7 +27,6 @@ Skybox::Skybox(TextureRepository* repo) {
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for (u32 i = 0; i < mesh->getMaterialsCount(); i++) {
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auto* material = mesh->getMaterial(i);
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material->print();
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material->color.r = 16.0F;
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material->color.g = 16.0F;
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material->color.b = 16.0F;
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