mesh refactor 3

This commit is contained in:
h4570
2022-08-10 21:58:32 +02:00
parent 10e0f52d44
commit 0a2d19b2d0
26 changed files with 321 additions and 356 deletions
+4 -11
View File
@@ -1,18 +1,9 @@
------------ Tyra's v2.0 roadmap to publish on GitHub ------------
- [Obj] soldier_000001
- [General] vec3/vec4/m4x4 functions from ms
- [General] wszystkie new M4x4 i = M4x4 na M4x4::Identity
- [General] std::vector in mesh instead of array**
- [General] Allow to edit all data from mesh/texture
- [General] manycolor -> lightmap
- [General] rename invertT -> invertY
- [General] ładować ambient i wrzucać do material. Zmienic nazwe na ambient
- [General] odpalic de_dust2, doszlifowac guard band
- [General] odpalic de_dust2, doszlifowac guard band
- [Demo] Create cool demo which will show all features of Tyra
- [General] USB test
- [General] Tyra version, render it on start
- [Renderer] Fog
- [Demo] Create cool demo which will show all features of Tyra
- [General] CI in Github via docker image
@@ -40,6 +31,8 @@ because Mesh rendering uses only core.render()
- [General] Credits: clipping, obj loader
------------ Github issues for Tyra v2 ------------
- [rendere] fog
- [rendere] bbox parts optimization
- [md2] refactor
- [3D] Add drawLine(x, y , color, size)
- [2D] Fixed font support