mesh refactor 3
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@@ -22,12 +22,6 @@ class StaticMesh : public Mesh {
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StaticMesh(const StaticMesh& mesh);
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~StaticMesh();
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MeshFrame* getFrame() { return frame; }
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/** @returns bounding box object of current frame. */
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const BBox& getBoundingBox() const { return frame->getBBox(); }
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private:
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MeshFrame* frame;
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};
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