core renderer refactor finish

This commit is contained in:
h4570
2022-07-25 20:10:46 +02:00
parent 819a7c3de3
commit 0c63de8ac9
18 changed files with 258 additions and 109 deletions
@@ -52,10 +52,10 @@ class DynamicPipeline : public Renderer3DPipeline {
static const u32 halfBuffersCount;
void setBuffer(DynPipBag* buffers, DynPipBag* buffer, u16* bufferIndex,
const DynPipFrustumCulling& frustumCulling);
const PipelineFrustumCulling& frustumCulling);
void sendRestOfBuffers(DynPipBag* buffers, u16* bufferIndex,
const DynPipFrustumCulling& frustumCulling);
const PipelineFrustumCulling& frustumCulling);
void addVertices(MeshMaterialFrame* materialFrameFrom,
MeshMaterialFrame* materialFrameTo, DynPipBag* bag,
@@ -14,19 +14,10 @@
namespace Tyra {
enum DynPipFrustumCulling {
DynPipFrustumCulling_None = 0,
DynPipFrustumCulling_Simple = 1,
DynPipFrustumCulling_Precise = 2,
};
class DynPipOptions : public PipelineOptions {
public:
DynPipOptions() {}
~DynPipOptions() {}
/** Default: Simple */
DynPipFrustumCulling frustumCulling;
};
} // namespace Tyra