some optimizations
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@@ -39,6 +39,10 @@ class StaPipClipper {
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EEClipAlgorithm algorithm;
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M4x4* mvp;
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Vec4 inputVerts[3];
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EEClipVertexPtrs inputTriangle[3];
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EEClipVertex clippedTriangle[9];
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void perspectiveDivide(std::vector<EEClipVertex>* vertices);
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void moveDataToBuffer(const std::vector<EEClipVertex>& vertices,
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StaPipQBuffer* buffer);
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