removed md2_model
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@@ -61,8 +61,8 @@ void DffLoader::convert(MeshFrame *frames, RwClump &t_clump, u8 t_invertT)
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MeshFrame *frame = &frames[0];
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u32 vertNormalStCount = GEOMETRY.data.dataHeader.vertexCount;
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frame->allocateVertices(vertNormalStCount);
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frame->allocateNormals(vertNormalStCount);
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frame->allocateSTs(vertNormalStCount);
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frame->allocateNormals(vertNormalStCount); // can be optimized
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frame->allocateSTs(vertNormalStCount); // can be optimized
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Vector3 tempVec = Vector3();
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Point tempPoint = Point();
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