uncommented code

This commit is contained in:
h4570
2022-08-18 23:55:23 +02:00
parent 3817eadc14
commit 1456a79135
4 changed files with 14 additions and 13 deletions
+5 -4
View File
@@ -50,7 +50,8 @@ Enemy::Enemy(Engine* engine, const EnemyInfo& t_info) {
mesh->translation.translateY(-5.0F);
audio = &engine->audio;
audio->adpcm.setVolume(30, info.adpcmChannel);
audio->adpcm.setVolume(5, info.adpcmChannel);
// audio->adpcm.setVolume(30, info.adpcmChannel); // TEMP
allocateOptions();
@@ -87,9 +88,9 @@ void Enemy::update(const Heightmap& heightmap, const Vec4& playerPosition,
}
void Enemy::handlePlayerShoot(const PlayerShootAction& shootAction) {
// if (!shootAction.isShooting) {
// return;
// }
if (!shootAction.isShooting) {
return;
}
const auto& ray = shootAction.ray.value();