z test patch
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@@ -12,6 +12,7 @@
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#include "renderer/renderer_settings.hpp"
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#include "./renderer_core_gs_vram.hpp"
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#include "../renderer_core_sync.hpp"
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namespace Tyra {
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@@ -27,10 +28,6 @@ class RendererCoreGS {
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void flipBuffers();
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void setStandardZTest();
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void setAllPassZTest();
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private:
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constexpr static float gsCenter = 4096.0F;
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constexpr static float screenCenter = gsCenter / 2.0F;
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@@ -48,7 +45,6 @@ class RendererCoreGS {
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void updateCurrentField();
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qword_t* setXYOffset(qword_t* q, const int& drawContext, const float& x,
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const float& y);
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qword_t* addAllPassZTest(qword_t* q, int context, zbuffer_t* z);
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};
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} // namespace Tyra
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