added skybox and multitexture feature in .obj

This commit is contained in:
Sandro Sobczyński
2020-10-28 16:19:24 +01:00
parent bde819903b
commit 18e00f8e17
9 changed files with 142 additions and 87 deletions
+5 -5
View File
@@ -26,12 +26,12 @@ Player::Player()
this->gravity = 0.1F;
this->lift = -1.0F;
Vector3 initPos = Vector3(0.0F, 8.0F, 0.0F);
this->mesh.loadMD2("ari/", "ari.md2", initPos, 0.0001F);
this->mesh.shouldBeBackfaceCulled = true;
this->mesh.shouldBeFrustumCulled = false;
// this->mesh.loadMD2("ari/", "ari.md2", initPos, 0.0001F);
// this->mesh.shouldBeBackfaceCulled = true;
// this->mesh.shouldBeFrustumCulled = false;
// this->mesh.shouldBeLighted = true;
this->mesh.setAnimSpeed(0.05F);
this->mesh.playAnimation(0, 1);
// this->mesh.setAnimSpeed(0.05F);
// this->mesh.playAnimation(0, 1);
PRINT_LOG("Player object created!");
}