chore: implements updateTextureInfo for texture packet update
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@@ -29,6 +29,12 @@ class RendererCoreTexture {
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RendererCoreTextureBuffers useTexture(const Texture* t_tex);
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RendererCoreTextureBuffers useTexture(const Texture* t_tex);
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/**
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* Called by user after changing texture wrap settings
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* Updates texture packet without reallocate it
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*/
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RendererCoreTextureBuffers updateTextureInfo(const Texture* t_tex);
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/** Called by renderer during initialization */
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/** Called by renderer during initialization */
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void init(RendererCoreGS* gs, Path3* path3);
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void init(RendererCoreGS* gs, Path3* path3);
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@@ -56,6 +56,17 @@ RendererCoreTextureBuffers RendererCoreTexture::useTexture(
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return newTexBuffer;
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return newTexBuffer;
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}
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}
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RendererCoreTextureBuffers RendererCoreTexture::updateTextureInfo(
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const Texture* t_tex) {
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TYRA_ASSERT(t_tex != nullptr, "Provided nullptr texture!");
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auto allocated = getAllocatedBuffersByTextureId(t_tex->id);
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TYRA_ASSERT(allocated.id != 0, "Can't update an unallocated texture!");
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path3->sendTexture(t_tex, allocated);
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return allocated;
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}
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RendererCoreTextureBuffers RendererCoreTexture::getAllocatedBuffersByTextureId(
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RendererCoreTextureBuffers RendererCoreTexture::getAllocatedBuffersByTextureId(
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const u32& t_id) {
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const u32& t_id) {
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for (u32 i = 0; i < currentAllocations.size(); i++)
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for (u32 i = 0; i < currentAllocations.size(); i++)
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