From 1e396fb1a319f5f11832a4e05813cd895e0eb336 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sandro=20Sobczy=C5=84ski?= <32263891+h4570@users.noreply.github.com> Date: Mon, 12 Feb 2024 00:55:51 +0100 Subject: [PATCH] Update README.MD --- README.MD | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.MD b/README.MD index f716b62..76fc7c7 100644 --- a/README.MD +++ b/README.MD @@ -68,7 +68,7 @@ Decision was simple - I need to create an engine which will handle 3D file loadi * 07 - [Code](https://github.com/h4570/tyra/tree/master/tutorials/07-lighting) - Static lightmap and dynamic directional lights * 08 - [Code](https://github.com/h4570/tyra/tree/master/tutorials/08-skybox-debug) - Skybox and debug rendering * 09 - [Code](https://github.com/h4570/tyra/tree/master/tutorials/09-manual-mode) - Manual rendering (a'la OpenGL) -* 10 - [Code](https://github.com/h4570/tyra/tree/master/tutorials/10-sprite=sheet) - Sprite sheet (font) +* 10 - [Code](https://github.com/h4570/tyra/tree/master/tutorials/10-sprite-sheet) - Sprite sheet (font) * 11 - [Code](https://github.com/h4570/tyra/tree/master/tutorials/11-texture-region-repeat) - Texture repeating * Demo game - [Code](https://github.com/h4570/tyra/tree/master/demo) ---