From 220caba84af7b4f9cc7df2a59ba1a6efcdcb366a Mon Sep 17 00:00:00 2001 From: Foxar Date: Tue, 8 Dec 2020 15:30:48 +0100 Subject: [PATCH] Fixed: Added MODE_STRETCH to wateroverlay, fixing the tiling issue. --- src/samples/dolphin/dolphin.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/samples/dolphin/dolphin.cpp b/src/samples/dolphin/dolphin.cpp index 32f0175..76526ae 100755 --- a/src/samples/dolphin/dolphin.cpp +++ b/src/samples/dolphin/dolphin.cpp @@ -44,6 +44,7 @@ void Dolphin::onInit() printf("Loading water overlay...\n"); waterOverlay.size.set(640.0F, 480.0F); Texture *watOverlayTex = texRepo->add("2d/", "underwater_overlay", PNG); + waterOverlay.setMode(MODE_STRETCH); watOverlayTex->addLink(waterOverlay.getId()); printf("Loaded.\n");