removed mesh_spec
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@@ -89,13 +89,13 @@ void VifSender::drawVertices(Mesh *t_mesh, u32 t_start, u32 t_end, VECTOR *t_ver
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vu1.add128( // tex -> lod
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GS_SET_TEX1(
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t_mesh->spec->lod.calculation,
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t_mesh->spec->lod.max_level,
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t_mesh->spec->lod.mag_filter,
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t_mesh->spec->lod.min_filter,
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t_mesh->spec->lod.mipmap_select,
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t_mesh->spec->lod.l,
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(int)(t_mesh->spec->lod.k * 16.0F)),
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t_mesh->lod.calculation,
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t_mesh->lod.max_level,
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t_mesh->lod.mag_filter,
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t_mesh->lod.min_filter,
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t_mesh->lod.mipmap_select,
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t_mesh->lod.l,
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(int)(t_mesh->lod.k * 16.0F)),
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GS_REG_TEX1);
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vu1.add128( // tex -> buff + clut
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@@ -107,11 +107,11 @@ void VifSender::drawVertices(Mesh *t_mesh, u32 t_start, u32 t_end, VECTOR *t_ver
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textureBuffer->info.height,
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textureBuffer->info.components,
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textureBuffer->info.function,
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t_mesh->spec->clut.address >> 6,
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t_mesh->spec->clut.psm,
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t_mesh->spec->clut.storage_mode,
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t_mesh->spec->clut.start,
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t_mesh->spec->clut.load_method),
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t_mesh->clut.address >> 6,
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t_mesh->clut.psm,
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t_mesh->clut.storage_mode,
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t_mesh->clut.start,
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t_mesh->clut.load_method),
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GS_REG_TEX0);
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vu1.add128(
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