Update README.MD
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@@ -54,20 +54,20 @@ Decision was simple - I need to create an engine which will handle 3D file loadi
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**And that's what Tyra is all about.**
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### Tutorials
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* Setup environment - [Text tutorial](https://github.com/h4570/tyra/tree/master/docs/install) or [Video](https://www.youtube.com/watch?v=9IXOU1SPdzc)
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* Cook game assets - [Video (soon)](https://www.youtube.com/playlist?list=PLdQVLBcXRRWvtMi-OqccDWLTEFEisD5RH)
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* Create game from template - [Video (soon)](https://www.youtube.com/playlist?list=PLdQVLBcXRRWvtMi-OqccDWLTEFEisD5RH)
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* Run game from USB in PS2 - [Video (soon)](https://www.youtube.com/playlist?list=PLdQVLBcXRRWvtMi-OqccDWLTEFEisD5RH)
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* 01 - Setup environment - [Text tutorial](https://github.com/h4570/tyra/tree/master/docs/install) or [Video](https://www.youtube.com/watch?v=9IXOU1SPdzc)
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* 02 - Cooking game assets - [Video](https://www.youtube.com/watch?v=LjO71ovPFJs)
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* 03 - Create game from template - [Video (soon)](https://www.youtube.com/playlist?list=PLdQVLBcXRRWvtMi-OqccDWLTEFEisD5RH)
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* 04 - Run game from USB in PS2 - [Video (soon)](https://www.youtube.com/playlist?list=PLdQVLBcXRRWvtMi-OqccDWLTEFEisD5RH)
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---
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* 01 - [Code](https://github.com/h4570/tyra/tree/master/tutorials/01-hello), [Video (soon)](https://www.youtube.com/playlist?list=PLdQVLBcXRRWvtMi-OqccDWLTEFEisD5RH) - Hello world
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* 02 - [Code](https://github.com/h4570/tyra/tree/master/tutorials/02-sprite), [Video (soon)](https://www.youtube.com/playlist?list=PLdQVLBcXRRWvtMi-OqccDWLTEFEisD5RH) - 2D rendering
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* 03 - [Code](https://github.com/h4570/tyra/tree/master/tutorials/03-minecraft), [Video (soon)](https://www.youtube.com/playlist?list=PLdQVLBcXRRWvtMi-OqccDWLTEFEisD5RH) - 3D minecraft blocks
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* 04 - [Code](https://github.com/h4570/tyra/tree/master/tutorials/04-de_dust2), [Video (soon)](https://www.youtube.com/playlist?list=PLdQVLBcXRRWvtMi-OqccDWLTEFEisD5RH) - `de_dust2.obj` rendering
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* 05 - [Code](https://github.com/h4570/tyra/tree/master/tutorials/05-animation), [Video (soon)](https://www.youtube.com/playlist?list=PLdQVLBcXRRWvtMi-OqccDWLTEFEisD5RH) - 3D animation
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* 06 - [Code](https://github.com/h4570/tyra/tree/master/tutorials/06-audio), [Video (soon)](https://www.youtube.com/playlist?list=PLdQVLBcXRRWvtMi-OqccDWLTEFEisD5RH) - Background music and sound effects
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* 07 - [Code](https://github.com/h4570/tyra/tree/master/tutorials/07-lighting), [Video (soon)](https://www.youtube.com/playlist?list=PLdQVLBcXRRWvtMi-OqccDWLTEFEisD5RH) - Static lightmap and dynamic directional lights
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* 08 - [Code](https://github.com/h4570/tyra/tree/master/tutorials/08-skybox-debug), [Video (soon)](https://www.youtube.com/playlist?list=PLdQVLBcXRRWvtMi-OqccDWLTEFEisD5RH) - Skybox and debug rendering
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* 09 - [Code](https://github.com/h4570/tyra/tree/master/tutorials/09-manual-mode), [Video (soon)](https://www.youtube.com/playlist?list=PLdQVLBcXRRWvtMi-OqccDWLTEFEisD5RH) - Manual rendering (a'la OpenGL)
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* 01 - [Code](https://github.com/h4570/tyra/tree/master/tutorials/01-hello) - Hello world
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* 02 - [Code](https://github.com/h4570/tyra/tree/master/tutorials/02-sprite) - 2D rendering
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* 03 - [Code](https://github.com/h4570/tyra/tree/master/tutorials/03-minecraft) - 3D minecraft blocks
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* 04 - [Code](https://github.com/h4570/tyra/tree/master/tutorials/04-de_dust2) - `de_dust2.obj` rendering
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* 05 - [Code](https://github.com/h4570/tyra/tree/master/tutorials/05-animation) - 3D animation
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* 06 - [Code](https://github.com/h4570/tyra/tree/master/tutorials/06-audio) - Background music and sound effects
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* 07 - [Code](https://github.com/h4570/tyra/tree/master/tutorials/07-lighting) - Static lightmap and dynamic directional lights
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* 08 - [Code](https://github.com/h4570/tyra/tree/master/tutorials/08-skybox-debug) - Skybox and debug rendering
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* 09 - [Code](https://github.com/h4570/tyra/tree/master/tutorials/09-manual-mode) - Manual rendering (a'la OpenGL)
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* Demo game - [Code](https://github.com/h4570/tyra/tree/master/demo)
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---
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