Changed: Adjusted the if checks and reduced redundancy.

This commit is contained in:
Foxar
2020-12-17 16:23:39 +01:00
parent bd11955fd4
commit 2d1d36ddcc
+7 -17
View File
@@ -135,17 +135,22 @@ void ObjLoader::load(MeshFrame *o_result, char *t_filename, float t_scale, u8 t_
break;
}
if (matches == 9)
if (matches == 9 || matches == 2 || matches == 1)
{
o_result->getMaterial(materialsI).setVertexFace(faceI, vertexIndex[0] - 1);
o_result->getMaterial(materialsI).setVertexFace(faceI + 1, vertexIndex[1] - 1);
o_result->getMaterial(materialsI).setVertexFace(faceI + 2, vertexIndex[2] - 1);
}
if (matches == 9 || matches == 2)
{
o_result->getMaterial(materialsI).setSTFace(faceI, coordIndex[0] - 1);
o_result->getMaterial(materialsI).setSTFace(faceI + 1, coordIndex[1] - 1);
o_result->getMaterial(materialsI).setSTFace(faceI + 2, coordIndex[2] - 1);
o_result->setSTsPresent(true);
}
if (matches == 9)
{
o_result->getMaterial(materialsI).setNormalFace(faceI, normalIndex[0] - 1);
o_result->getMaterial(materialsI).setNormalFace(faceI + 1, normalIndex[1] - 1);
o_result->getMaterial(materialsI).setNormalFace(faceI + 2, normalIndex[2] - 1);
@@ -154,31 +159,16 @@ void ObjLoader::load(MeshFrame *o_result, char *t_filename, float t_scale, u8 t_
}
else if (matches == 2)
{
o_result->getMaterial(materialsI).setVertexFace(faceI, vertexIndex[0] - 1);
o_result->getMaterial(materialsI).setVertexFace(faceI + 1, vertexIndex[1] - 1);
o_result->getMaterial(materialsI).setVertexFace(faceI + 2, vertexIndex[2] - 1);
o_result->getMaterial(materialsI).setSTFace(faceI, coordIndex[0] - 1);
o_result->getMaterial(materialsI).setSTFace(faceI + 1, coordIndex[1] - 1);
o_result->getMaterial(materialsI).setSTFace(faceI + 2, coordIndex[2] - 1);
o_result->setSTsPresent(true);
faceI += 2;
}
else if (matches == 1)
{
if (newerMatches == 3)
{
o_result->getMaterial(materialsI).setVertexFace(faceI, vertexIndex[0] - 1);
o_result->getMaterial(materialsI).setVertexFace(faceI + 1, vertexIndex[1] - 1);
o_result->getMaterial(materialsI).setVertexFace(faceI + 2, vertexIndex[2] - 1);
faceI += 1;
}
else if (newerMatches == 6)
{
o_result->getMaterial(materialsI).setVertexFace(faceI, vertexIndex[0] - 1);
o_result->getMaterial(materialsI).setVertexFace(faceI + 1, vertexIndex[1] - 1);
o_result->getMaterial(materialsI).setVertexFace(faceI + 2, vertexIndex[2] - 1);
o_result->getMaterial(materialsI).setNormalFace(faceI, normalIndex[0] - 1);
o_result->getMaterial(materialsI).setNormalFace(faceI + 1, normalIndex[1] - 1);
o_result->getMaterial(materialsI).setNormalFace(faceI + 2, normalIndex[2] - 1);