mesh patch 1

This commit is contained in:
h4570
2022-08-09 23:12:09 +02:00
parent 6b45629595
commit 2dad96d396
33 changed files with 252 additions and 661 deletions
@@ -10,7 +10,6 @@
#pragma once
#include "loaders/3d/builder/mesh_builder_data.hpp"
#include "loaders/3d/builder2/mesh_builder2_data.hpp"
#include "./renderer/3d/bbox/bbox.hpp"
@@ -18,8 +17,6 @@ namespace Tyra {
class MeshMaterialFrame {
public:
explicit MeshMaterialFrame(const MeshBuilderData& data, const u32& frameIndex,
const u32& materialIndex);
explicit MeshMaterialFrame(const MeshBuilder2Data& data,
const u32& frameIndex, const u32& materialIndex);
explicit MeshMaterialFrame(const MeshMaterialFrame& frame);
@@ -41,15 +38,6 @@ class MeshMaterialFrame {
std::string getPrint(const char* name = nullptr) const;
private:
void allocateVertices(const MeshBuilderData& data, const u32& frameIndex,
const u32& materialIndex);
void allocateTextureCoords(const MeshBuilderData& data, const u32& frameIndex,
const u32& materialIndex);
void allocateNormals(const MeshBuilderData& data, const u32& frameIndex,
const u32& materialIndex);
void allocateColors(const MeshBuilderData& data, const u32& frameIndex,
const u32& materialIndex);
BBox* bbox;
u8 _isMother;