add asm version of vec4 divide

This commit is contained in:
h4570
2022-08-17 13:25:51 +02:00
parent 2e41332dca
commit 36098c9b62
5 changed files with 67 additions and 30 deletions
+7 -7
View File
@@ -78,13 +78,6 @@ void GameState::update() {
auto shootAction = player->getShootAction();
enemyManager->update(terrain->heightmap, player->getPosition(), shootAction);
// Render other stuff
renderer.add(ship->pair);
renderer.add(player->pair);
renderer.add(enemyManager->getPairs());
renderer.add(terrain->pair);
renderer.render();
// Debug
auto& utility = engine->renderer.renderer3D.utility;
utility.drawBox(*player->getCameraInfo().looksAt, 0.3F);
@@ -93,6 +86,13 @@ void GameState::update() {
utility.drawBBox(firstEnemy->getCurrentBoundingBox().getTransformed(
firstEnemy->getModelMatrix()));
// Render other stuff
renderer.add(ship->pair);
renderer.add(player->pair);
renderer.add(enemyManager->getPairs());
renderer.add(terrain->pair);
renderer.render();
// End frame
engine->renderer.endFrame();
}