fixing rendering issue on real PS2

This commit is contained in:
Sandro Sobczyński
2020-11-08 21:50:06 +01:00
parent b11df0262e
commit 3b5fb1b670
14 changed files with 110 additions and 77 deletions
@@ -22,6 +22,7 @@ public:
DffLoader();
~DffLoader();
// void im_not_used_anywhere(MeshFrame *o_result, char *t_fileName, float t_scale, u8 t_invertT);
void load(MeshFrame *o_result, char *t_fileName, float t_scale, u8 t_invertT);
void serialize(MeshFrame *o_result, u8 t_invertT, u8 *t_data, float t_scale);