fixing rendering issue on real PS2

This commit is contained in:
Sandro Sobczyński
2020-11-08 21:50:06 +01:00
parent b11df0262e
commit 3b5fb1b670
14 changed files with 110 additions and 77 deletions
+2 -4
View File
@@ -147,10 +147,8 @@ private:
_isBoundingBoxCalculated;
u32 vertexCount, stsCount, normalsCount, materialsCount;
MeshMaterial *materials;
Point *sts __attribute__((aligned(16)));
Vector3
*vertices __attribute__((aligned(16))),
*normals __attribute__((aligned(16)));
Point __attribute__((aligned(16))) * sts;
Vector3 __attribute__((aligned(16))) * vertices, *normals;
};
#endif