moving textures to textures repo #1
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@@ -24,10 +24,6 @@ public:
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~TextureRepository();
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private:
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void allocateTextureBuffer(u16 t_width, u16 t_height);
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void deallocateTextureBuffer();
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void changeTexture(Mesh *t_mesh, u8 t_textureIndex);
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texbuffer_t textureBuffer;
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};
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#endif
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