finished tutorial 03
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@@ -1,4 +1,4 @@
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TARGET := tutorial_01.elf
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TARGET := tutorial_02.elf
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ENGINEDIR := ../../engine
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#The Directories, Source, Includes, Objects, Binary and Resources
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@@ -11,7 +11,6 @@
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#pragma once
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#include <tyra>
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#include <memory.h>
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namespace Tyra {
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@@ -32,7 +32,10 @@ Tutorial02::~Tutorial02() {
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void Tutorial02::init() {
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engine->renderer.setClearScreenColor(Color(32.0F, 32.0F, 32.0F));
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/** Sprite contains rectangle information. */
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loadSprite();
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/** Texture contains png image. */
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loadTexture();
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}
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