audio rework

This commit is contained in:
h4570
2022-08-11 23:18:50 +02:00
parent 74c642bd83
commit 472ab5c2ad
20 changed files with 706 additions and 386 deletions
+4 -4
View File
@@ -32,10 +32,10 @@ IntroState::~IntroState() {}
void IntroState::onStart() {
TYRA_LOG("Intro. RAM: ", engine->info.getAvailableRAM(), "MB");
engine->audio.loadSong(FileUtils::fromCwd("intro/intro.wav"));
engine->audio.setSongLoop(false);
engine->audio.setSongVolume(80);
engine->audio.playSong();
engine->audio.song.load(FileUtils::fromCwd("intro/intro.wav"));
engine->audio.song.inLoop = false;
engine->audio.song.setVolume(80);
engine->audio.song.play();
stateManager.add(new IntroPs2DevState(engine));
stateManager.add(new IntroTyraState(engine));