audio rework
This commit is contained in:
@@ -44,6 +44,14 @@
|
||||
},
|
||||
"command": "./run.ps1"
|
||||
},
|
||||
{
|
||||
"type": "shell",
|
||||
"label": "Convert WAV to ADPCM",
|
||||
"dependsOn": [
|
||||
"1. Copy source code to docker volume"
|
||||
],
|
||||
"command": "docker exec -t tyra-compiler sh -c 'adpenc ${input:wav2adpcmSource} ${input:wav2adpcmTarget} && rsync -zac /src/${input:wav2adpcmTarget} /host/${input:wav2adpcmTarget}'"
|
||||
},
|
||||
{
|
||||
"type": "shell",
|
||||
"label": "Cleanup",
|
||||
@@ -78,6 +86,18 @@
|
||||
}
|
||||
],
|
||||
"inputs": [
|
||||
{
|
||||
"id": "wav2adpcmSource",
|
||||
"description": "Source file path (ex. ):",
|
||||
"default": "demo/res/sound.wav",
|
||||
"type": "promptString"
|
||||
},
|
||||
{
|
||||
"id": "wav2adpcmTarget",
|
||||
"description": "Target file path (ex. ):",
|
||||
"default": "demo/res/sound.adpcm",
|
||||
"type": "promptString"
|
||||
},
|
||||
{
|
||||
"id": "ps2Ip",
|
||||
"description": "PS2link ip address:",
|
||||
|
||||
@@ -1,11 +1,7 @@
|
||||
------------ Tyra's v2.0 roadmap to publish on GitHub ------------
|
||||
|
||||
- [Demo] Game fadein
|
||||
- [Demo] Larger map
|
||||
- [Demo] Height map
|
||||
- [Demo] Ambient sound
|
||||
- [Demo] Shoot sound
|
||||
- [Demo] Shoot animation
|
||||
- [Demo] Running soldier
|
||||
- [Demo] Heightmap for soldier
|
||||
- [Demo] Running animation for soldier
|
||||
|
||||
@@ -13,28 +13,46 @@
|
||||
#include <renderer/3d/mesh/static/static_mesh.hpp>
|
||||
#include <renderer/3d/pipeline/static/stapip_options.hpp>
|
||||
#include <renderer/renderer.hpp>
|
||||
#include <engine.hpp>
|
||||
#include <pad/pad.hpp>
|
||||
#include <audio/audio.hpp>
|
||||
#include <time/timer.hpp>
|
||||
|
||||
using Tyra::Audio;
|
||||
using Tyra::Engine;
|
||||
using Tyra::Pad;
|
||||
using Tyra::Renderer;
|
||||
using Tyra::StaPipOptions;
|
||||
using Tyra::StaticMesh;
|
||||
using Tyra::TextureRepository;
|
||||
using Tyra::Timer;
|
||||
using Tyra::Vec4;
|
||||
|
||||
namespace Demo {
|
||||
|
||||
class Weapon {
|
||||
public:
|
||||
Weapon(TextureRepository* repo);
|
||||
Weapon(Engine* engine);
|
||||
~Weapon();
|
||||
|
||||
StaticMesh* mesh;
|
||||
StaPipOptions* options;
|
||||
|
||||
void update();
|
||||
// void debugPosition(Pad* pad);
|
||||
|
||||
private:
|
||||
bool isShootAnimation1, isShootAnimation2;
|
||||
Pad* pad;
|
||||
Audio* audio;
|
||||
Timer shootTimer;
|
||||
Vec4 initialPosition;
|
||||
u8 adpcmCurrentChannel;
|
||||
u8 adpcmChannelsCount;
|
||||
|
||||
audsrv_adpcm_t* shootAdpcm;
|
||||
|
||||
void allocateOptions();
|
||||
u8 getShootChannel();
|
||||
};
|
||||
|
||||
} // namespace Demo
|
||||
|
||||
@@ -19,31 +19,32 @@ using Tyra::ObjLoaderOptions;
|
||||
namespace Demo {
|
||||
|
||||
Enemy::Enemy(TextureRepository* repo) {
|
||||
ObjLoader loader;
|
||||
// ObjLoader loader;
|
||||
|
||||
ObjLoaderOptions objOptions;
|
||||
objOptions.animation.count = 4;
|
||||
objOptions.flipUVs = true;
|
||||
objOptions.scale = 25.0F;
|
||||
// ObjLoaderOptions objOptions;
|
||||
// objOptions.animation.count = 4;
|
||||
// objOptions.flipUVs = true;
|
||||
// objOptions.scale = 35.0F;
|
||||
|
||||
auto* bodyData = loader.load(
|
||||
FileUtils::fromCwd("game/models/soldier/soldier.obj"), objOptions);
|
||||
bodyData->normalsEnabled = false;
|
||||
bodyMesh = new DynamicMesh(*bodyData);
|
||||
// auto* bodyData = loader.load(
|
||||
// FileUtils::fromCwd("game/models/soldier/soldier.obj"), objOptions);
|
||||
// bodyData->normalsEnabled = false;
|
||||
// bodyMesh = new DynamicMesh(*bodyData);
|
||||
|
||||
delete bodyData;
|
||||
// delete bodyData;
|
||||
|
||||
bodyMesh->playAnimation(0, bodyMesh->frames.size() - 1);
|
||||
bodyMesh->setAnimSpeed(0.1F);
|
||||
// bodyMesh->playAnimation(0, bodyMesh->frames.size() - 1);
|
||||
// bodyMesh->setAnimSpeed(0.1F);
|
||||
|
||||
repo->addByMesh(bodyMesh, FileUtils::fromCwd("game/models/soldier/"), "png");
|
||||
// repo->addByMesh(bodyMesh, FileUtils::fromCwd("game/models/soldier/"),
|
||||
// "png");
|
||||
|
||||
bodyMesh->translation.translateY(-5.0F);
|
||||
// bodyMesh->translation.translateY(-5.0F);
|
||||
|
||||
allocateOptions();
|
||||
// allocateOptions();
|
||||
|
||||
pairs.push_back(new RendererDynamicPair{bodyMesh, options});
|
||||
// pairs.push_back(new RendererDynamicPair{gunMesh, options});
|
||||
// pairs.push_back(new RendererDynamicPair{bodyMesh, options});
|
||||
// // pairs.push_back(new RendererDynamicPair{gunMesh, options});
|
||||
}
|
||||
|
||||
Enemy::~Enemy() {
|
||||
@@ -55,7 +56,9 @@ Enemy::~Enemy() {
|
||||
}
|
||||
}
|
||||
|
||||
void Enemy::update(const Vec4& playerPosition) { bodyMesh->animate(); }
|
||||
void Enemy::update(const Vec4& playerPosition) {
|
||||
// bodyMesh->animate();
|
||||
}
|
||||
|
||||
void Enemy::allocateOptions() { options = new DynPipOptions(); }
|
||||
|
||||
|
||||
@@ -26,7 +26,7 @@ GameState::~GameState() {}
|
||||
void GameState::onStart() {
|
||||
TYRA_LOG("Game. RAM: ", engine->info.getAvailableRAM(), "MB");
|
||||
|
||||
engine->audio.stopSong();
|
||||
engine->audio.song.stop();
|
||||
|
||||
auto* repository = &engine->renderer.core.texture.repository;
|
||||
player = new Player(engine);
|
||||
@@ -62,7 +62,8 @@ void GameState::update() {
|
||||
engine->renderer.beginFrame(cameraInfo);
|
||||
|
||||
dbgObj->setPosition(*cameraInfo.looksAt);
|
||||
float terrainHeight = terrain->getHeightOffset(player->getPosition());
|
||||
float terrainHeight = 0.0F;
|
||||
// float terrainHeight = terrain->getHeightOffset(player->getPosition());
|
||||
player->update(terrainHeight);
|
||||
enemy->update(player->getPosition());
|
||||
|
||||
@@ -70,8 +71,8 @@ void GameState::update() {
|
||||
{
|
||||
renderer.add(skybox->pair);
|
||||
renderer.add(player->pair);
|
||||
renderer.add(enemy->pairs);
|
||||
renderer.add(terrain->pair);
|
||||
// renderer.add(enemy->pairs);
|
||||
// renderer.add(terrain->pair);
|
||||
renderer.add(dbgObj->pair);
|
||||
}
|
||||
renderer.render();
|
||||
|
||||
@@ -22,7 +22,7 @@ Camera::Camera(Pad* t_pad) : lookAt(0.0F), position(0.0F), pad(t_pad) {
|
||||
Camera::~Camera() {}
|
||||
|
||||
void Camera::update(const Vec4& playerPosition, const float& terrainHeight) {
|
||||
const float rotationOffset = 0.03F;
|
||||
const float rotationOffset = 0.045F;
|
||||
const float heightOffset = 0.5F;
|
||||
|
||||
const auto& rightJoy = pad->getRightJoyPad();
|
||||
|
||||
@@ -13,14 +13,12 @@
|
||||
namespace Demo {
|
||||
|
||||
Player::Player(Engine* engine)
|
||||
: position(0.0F),
|
||||
weapon(&engine->renderer.core.texture.repository),
|
||||
camera(&engine->pad) {
|
||||
: position(0.0F), weapon(engine), camera(&engine->pad) {
|
||||
pair = new RendererStaticPair{weapon.mesh, weapon.options};
|
||||
pad = &engine->pad;
|
||||
position = Vec4(3.0F, 50.0F, 0.0F);
|
||||
camera.lookAt = Vec4(0.0F, 0.0F, -30.0F);
|
||||
speed = 2.0F;
|
||||
speed = 3.5F;
|
||||
}
|
||||
|
||||
Player::~Player() { delete pair; }
|
||||
@@ -39,7 +37,7 @@ void Player::handlePlayerPosition(const float& terrainHeight) {
|
||||
normalizedCamera *= speed;
|
||||
|
||||
Vec4 nextPosition(position);
|
||||
nextPosition.y = terrainHeight;
|
||||
nextPosition.y = terrainHeight - 100.0F;
|
||||
|
||||
if (leftJoy.v <= 100) {
|
||||
nextPosition.x += normalizedCamera.x;
|
||||
|
||||
@@ -18,13 +18,16 @@ using Tyra::ObjLoaderOptions;
|
||||
|
||||
namespace Demo {
|
||||
|
||||
Weapon::Weapon(TextureRepository* repo) {
|
||||
Weapon::Weapon(Engine* engine) {
|
||||
ObjLoader loader;
|
||||
|
||||
ObjLoaderOptions objOptions;
|
||||
objOptions.flipUVs = true;
|
||||
objOptions.scale = .5F;
|
||||
|
||||
pad = &engine->pad;
|
||||
audio = &engine->audio;
|
||||
auto* repo = &engine->renderer.core.texture.repository;
|
||||
auto* data =
|
||||
loader.load(FileUtils::fromCwd("game/models/ak47/ak47.obj"), objOptions);
|
||||
data->normalsEnabled = false;
|
||||
@@ -42,10 +45,75 @@ Weapon::Weapon(TextureRepository* repo) {
|
||||
|
||||
repo->addByMesh(mesh, FileUtils::fromCwd("game/models/ak47/"), "png");
|
||||
|
||||
initialPosition = *mesh->getPosition();
|
||||
|
||||
allocateOptions();
|
||||
|
||||
shootAdpcm =
|
||||
audio->adpcm.load(FileUtils::fromCwd("game/models/ak47/ak47.adpcm"));
|
||||
|
||||
isShootAnimation1 = isShootAnimation2 = false;
|
||||
|
||||
adpcmChannelsCount = 8;
|
||||
adpcmCurrentChannel = 0;
|
||||
|
||||
const u8 shootVolume = 40;
|
||||
for (u8 i = 0; i < adpcmChannelsCount; i++) {
|
||||
audio->adpcm.setVolume(shootVolume, i);
|
||||
}
|
||||
}
|
||||
|
||||
void Weapon::update() {}
|
||||
Weapon::~Weapon() {
|
||||
delete mesh;
|
||||
delete options;
|
||||
delete shootAdpcm;
|
||||
}
|
||||
|
||||
u8 Weapon::getShootChannel() {
|
||||
auto result = adpcmCurrentChannel++;
|
||||
|
||||
if (adpcmCurrentChannel >= adpcmChannelsCount) {
|
||||
adpcmCurrentChannel = 0;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
void Weapon::update() {
|
||||
if (!isShootAnimation1 && !isShootAnimation2 && pad->getPressed().Cross) {
|
||||
shootTimer.prime();
|
||||
audio->adpcm.tryPlay(shootAdpcm, getShootChannel());
|
||||
isShootAnimation1 = true;
|
||||
}
|
||||
|
||||
auto* position = mesh->getPosition();
|
||||
|
||||
const float recoil = 0.5F;
|
||||
const float speed = 500;
|
||||
|
||||
if (isShootAnimation1) {
|
||||
position->z += recoil;
|
||||
position->y -= recoil / 4;
|
||||
if (shootTimer.getTimeDelta() > speed) {
|
||||
isShootAnimation1 = false;
|
||||
shootTimer.prime();
|
||||
isShootAnimation2 = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (isShootAnimation2) {
|
||||
position->z -= recoil / 2;
|
||||
position->y += recoil / 8;
|
||||
if (shootTimer.getTimeDelta() > speed * 2) {
|
||||
isShootAnimation2 = false;
|
||||
*position = initialPosition;
|
||||
if (pad->getPressed().Cross) {
|
||||
shootTimer.prime();
|
||||
audio->adpcm.tryPlay(shootAdpcm, getShootChannel());
|
||||
isShootAnimation1 = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// float tX = 0.0F;
|
||||
// float tY = -3.0F;
|
||||
@@ -100,11 +168,6 @@ void Weapon::update() {}
|
||||
// TYRA_LOG("tX: ", tX, " tY: ", tY, " tZ: ", tZ, " rY: ", rY, " rZ: ", rZ);
|
||||
// }
|
||||
|
||||
Weapon::~Weapon() {
|
||||
delete mesh;
|
||||
delete options;
|
||||
}
|
||||
|
||||
void Weapon::allocateOptions() {
|
||||
options = new StaPipOptions();
|
||||
options->textureMappingType = Tyra::TyraNearest;
|
||||
|
||||
@@ -18,29 +18,29 @@ using Tyra::ObjLoaderOptions;
|
||||
|
||||
namespace Demo {
|
||||
Terrain::Terrain(TextureRepository* repo)
|
||||
: heightmap(-5.0F, // Min height
|
||||
100.0F, // Max height
|
||||
Vec4(-196.6F, 0.0F, -412.0F, 1.0F), // Left up
|
||||
Vec4(286.0F, 0.0F, 443.3F, 1.0F) // Right down
|
||||
: heightmap(-5.0F, // Min height
|
||||
450.0F, // Max height
|
||||
Vec4(-784.6F, 0.0F, -1648.0F, 1.0F), // Left up
|
||||
Vec4(1144.0F, 0.0F, 1772.3F, 1.0F) // Right down
|
||||
) {
|
||||
ObjLoader loader;
|
||||
// ObjLoader loader;
|
||||
|
||||
ObjLoaderOptions objOptions;
|
||||
objOptions.flipUVs = true;
|
||||
objOptions.scale = 25.0F;
|
||||
// ObjLoaderOptions objOptions;
|
||||
// objOptions.flipUVs = true;
|
||||
// objOptions.scale = 100.0F;
|
||||
|
||||
auto* data = loader.load(
|
||||
FileUtils::fromCwd("game/models/terrain/terrain.obj"), objOptions);
|
||||
data->normalsEnabled = false;
|
||||
mesh = new StaticMesh(*data);
|
||||
// auto* data = loader.load(
|
||||
// FileUtils::fromCwd("game/models/terrain/terrain.obj"), objOptions);
|
||||
// data->normalsEnabled = false;
|
||||
// mesh = new StaticMesh(*data);
|
||||
|
||||
delete data;
|
||||
// delete data;
|
||||
|
||||
repo->addByMesh(mesh, FileUtils::fromCwd("game/models/terrain/"), "png");
|
||||
// repo->addByMesh(mesh, FileUtils::fromCwd("game/models/terrain/"), "png");
|
||||
|
||||
allocateOptions();
|
||||
// allocateOptions();
|
||||
|
||||
pair = new RendererStaticPair{mesh, options};
|
||||
// pair = new RendererStaticPair{mesh, options};
|
||||
}
|
||||
|
||||
float Terrain::getHeightOffset(const Vec4& playerPosition) {
|
||||
|
||||
@@ -32,10 +32,10 @@ IntroState::~IntroState() {}
|
||||
void IntroState::onStart() {
|
||||
TYRA_LOG("Intro. RAM: ", engine->info.getAvailableRAM(), "MB");
|
||||
|
||||
engine->audio.loadSong(FileUtils::fromCwd("intro/intro.wav"));
|
||||
engine->audio.setSongLoop(false);
|
||||
engine->audio.setSongVolume(80);
|
||||
engine->audio.playSong();
|
||||
engine->audio.song.load(FileUtils::fromCwd("intro/intro.wav"));
|
||||
engine->audio.song.inLoop = false;
|
||||
engine->audio.song.setVolume(80);
|
||||
engine->audio.song.play();
|
||||
|
||||
stateManager.add(new IntroPs2DevState(engine));
|
||||
stateManager.add(new IntroTyraState(engine));
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
# _____ ____ ___
|
||||
# | \/ ____| |___|
|
||||
# | | | \ | |
|
||||
#-----------------------------------------------------------------------
|
||||
# Copyright 2022-2022, Tyra - https://github.com/h4570/tyrav2
|
||||
# Licensed under Apache License 2.0
|
||||
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
|
||||
# Wellinator Carvalho <wellcoj@gmail.com>
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace Tyra {
|
||||
|
||||
enum AdpcmResult {
|
||||
ADPCM_OK,
|
||||
|
||||
/** When provided channel by user is currently in use */
|
||||
ADPCM_CHANNEL_USED,
|
||||
|
||||
/** When user did not provided channel and all are in use */
|
||||
ADPCM_NO_FREE_CHANNELS,
|
||||
|
||||
ADPCM_ERROR
|
||||
};
|
||||
|
||||
} // namespace Tyra
|
||||
+5
-126
@@ -11,151 +11,30 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "./audio_listener.hpp"
|
||||
#include <audsrv.h>
|
||||
#include <string>
|
||||
#include "./audio_adpcm.hpp"
|
||||
#include "./audio_song.hpp"
|
||||
|
||||
namespace Tyra {
|
||||
|
||||
struct AudioListenerRef {
|
||||
AudioListener* listener;
|
||||
u32 id;
|
||||
};
|
||||
|
||||
/**
|
||||
* Class responsible for audio playing.
|
||||
* There are two main features:
|
||||
* - WAV song (background music)
|
||||
* - ADPCM samples
|
||||
*/
|
||||
/** Class responsible for audio. */
|
||||
class Audio {
|
||||
public:
|
||||
/** Constructor is called by the engine. */
|
||||
Audio();
|
||||
~Audio();
|
||||
|
||||
void init();
|
||||
|
||||
/**
|
||||
* Load 24bit 22kHz Stereo WAV.
|
||||
* Can be used multiple times for song switching.
|
||||
* @param t_path Example: "host:song.wav" or "host:folder/song.wav"
|
||||
*/
|
||||
void loadSong(const char* t_path);
|
||||
|
||||
/**
|
||||
* Load 24bit 22kHz Stereo WAV.
|
||||
* Can be used multiple times for song switching.
|
||||
* @param t_path Example: "host:song.wav" or "host:folder/song.wav"
|
||||
*/
|
||||
inline void loadSong(const std::string& t_path) { loadSong(t_path.c_str()); }
|
||||
|
||||
void playSong();
|
||||
|
||||
void stopSong();
|
||||
|
||||
const u8& isSongPlaying() const { return songPlaying; }
|
||||
|
||||
const u8& isSongLoaded() const { return songLoaded; }
|
||||
|
||||
/**
|
||||
* Set song loop/noloop.
|
||||
* @returns Looping state is 0 - noloop / 1 - loop
|
||||
*/
|
||||
const u8& isSongInLoop() const { return songInLoop; }
|
||||
|
||||
/**
|
||||
* Set song loop/noloop.
|
||||
* @param t_set false - noloop, true - loop
|
||||
*/
|
||||
void setSongLoop(const u8& t_set) { songInLoop = t_set; }
|
||||
|
||||
const u8& getVolume() const { return tyraVolume; }
|
||||
|
||||
/**
|
||||
* Set song volume.
|
||||
* @param t_vol Value 0-100
|
||||
*/
|
||||
void setSongVolume(const u8& t_vol);
|
||||
|
||||
/**
|
||||
* If you want to synchronize some actions with
|
||||
* background song, add audio listener.
|
||||
* @returns Listener id.
|
||||
*/
|
||||
u32 addSongListener(AudioListener* t_listener);
|
||||
|
||||
/** Remove song listener. */
|
||||
void removeSongListener(const u32& t_id);
|
||||
|
||||
/**
|
||||
* Load ADPCM sample.
|
||||
* ADPCM sample is an output from "Convert WAV to ADPCM" task (adpenc tool).
|
||||
* Adpenc expects 22kHz 16bit file.
|
||||
* @param t_path Example: "host:hit.adpcm" or "host:folder/jump.adpcm"
|
||||
*/
|
||||
audsrv_adpcm_t* loadADPCM(const char* t_path);
|
||||
|
||||
/**
|
||||
* Load ADPCM sample.
|
||||
* ADPCM sample is an output from "Convert WAV to ADPCM" task (adpenc tool).
|
||||
* Adpenc expects 22kHz 16bit file.
|
||||
* @param t_path Example: "host:hit.adpcm" or "host:folder/jump.adpcm"
|
||||
*/
|
||||
inline audsrv_adpcm_t* loadADPCM(const std::string& t_path) {
|
||||
return loadADPCM(t_path.c_str());
|
||||
}
|
||||
|
||||
/**
|
||||
* Play ADPCM sample.
|
||||
* ADPCM sample can't be stopped.
|
||||
* @param t_adpcm ADPCM data, created by loadADPCM();
|
||||
*/
|
||||
void playADPCM(audsrv_adpcm_t* t_adpcm);
|
||||
|
||||
/**
|
||||
* Play ADPCM sample.
|
||||
* ADPCM sample can't be stopped.
|
||||
* @param t_adpcm ADPCM data, created by loadADPCM();
|
||||
* @param t_ch Channel (0-23). Type -1 for use any free channel.
|
||||
*/
|
||||
void playADPCM(audsrv_adpcm_t* t_adpcm, const s8& t_ch);
|
||||
|
||||
/**
|
||||
* Set ADPCM volume.
|
||||
* @param t_vol Value 0-100
|
||||
* @param t_ch Channel (0-23)
|
||||
*/
|
||||
void setADPCMVolume(const u8& t_vol, const s8& t_ch) {
|
||||
audsrv_adpcm_set_volume(t_ch, t_vol);
|
||||
}
|
||||
AudioSong song;
|
||||
AudioAdpcm adpcm;
|
||||
|
||||
void work();
|
||||
|
||||
private:
|
||||
u8 songLoaded, tyraVolume, audsrvVolume, songPlaying, songInLoop,
|
||||
songFinished;
|
||||
FILE* wav;
|
||||
audsrv_fmt_t format;
|
||||
std::vector<AudioListenerRef*> songListeners;
|
||||
|
||||
ee_thread_t thread;
|
||||
int threadId;
|
||||
static const u16 threadStackSize;
|
||||
u8* threadStack;
|
||||
|
||||
ee_sema_t sema;
|
||||
s32 fillbufferSema;
|
||||
static const u16 chunkSize;
|
||||
char* chunk;
|
||||
s32 chunkReadStatus;
|
||||
|
||||
void setSongFormat();
|
||||
void unloadSong();
|
||||
void rewindSongToStart();
|
||||
u32 getSongListenersCount() const { return songListeners.size(); }
|
||||
|
||||
void initSema();
|
||||
void initAUDSRV();
|
||||
void initThread();
|
||||
};
|
||||
|
||||
@@ -0,0 +1,77 @@
|
||||
/*
|
||||
# _____ ____ ___
|
||||
# | \/ ____| |___|
|
||||
# | | | \ | |
|
||||
#-----------------------------------------------------------------------
|
||||
# Copyright 2022-2022, Tyra - https://github.com/h4570/tyrav2
|
||||
# Licensed under Apache License 2.0
|
||||
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
|
||||
# Wellinator Carvalho <wellcoj@gmail.com>
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "./audio_listener_ref.hpp"
|
||||
#include "./adpcm_result.hpp"
|
||||
#include <audsrv.h>
|
||||
#include <string>
|
||||
|
||||
namespace Tyra {
|
||||
|
||||
/**
|
||||
* Class responsible for playing ADPCM samples.
|
||||
* ADPCM sample can't be stopped.
|
||||
*/
|
||||
class AudioAdpcm {
|
||||
public:
|
||||
AudioAdpcm();
|
||||
~AudioAdpcm();
|
||||
|
||||
void init();
|
||||
|
||||
/**
|
||||
* Load ADPCM sample.
|
||||
* ADPCM sample is an output from "Convert WAV to ADPCM" task (adpenc tool).
|
||||
* Adpenc expects 22kHz 16bit file.
|
||||
* @param t_path Example: "host:hit.adpcm" or "host:folder/jump.adpcm"
|
||||
*/
|
||||
audsrv_adpcm_t* load(const char* t_path);
|
||||
audsrv_adpcm_t* load(const std::string& t_path);
|
||||
|
||||
/**
|
||||
* Frees up all memory taken by samples, and stops all voices from
|
||||
* being played.
|
||||
*/
|
||||
void reset();
|
||||
|
||||
/**
|
||||
* Try play ADPCM sample if channel(s) is not occupied.
|
||||
* @param t_adpcm ADPCM data, created by load();
|
||||
* @param t_ch Channel (0-23). Type -1 for use any free channel.
|
||||
*/
|
||||
AdpcmResult tryPlay(audsrv_adpcm_t* t_adpcm);
|
||||
AdpcmResult tryPlay(audsrv_adpcm_t* t_adpcm, const s8& t_ch);
|
||||
|
||||
/**
|
||||
* Play ADPCM sample, if channel is occupied, wait for it.
|
||||
* If not used properly, can hugely reduce performance.
|
||||
* @param t_adpcm ADPCM data, created by load();
|
||||
* @param t_ch Channel (0-23). Type -1 for use any free channel.
|
||||
*/
|
||||
void playWait(audsrv_adpcm_t* t_adpcm);
|
||||
void playWait(audsrv_adpcm_t* t_adpcm, const s8& t_ch);
|
||||
|
||||
/**
|
||||
* Set ADPCM volume.
|
||||
* @param t_vol Value 0-100
|
||||
* @param t_ch Channel (0-23)
|
||||
*/
|
||||
void setVolume(const u8& t_vol, const s8& t_ch) {
|
||||
audsrv_adpcm_set_volume(t_ch, t_vol);
|
||||
}
|
||||
|
||||
private:
|
||||
void initAUDSRV();
|
||||
};
|
||||
|
||||
} // namespace Tyra
|
||||
@@ -0,0 +1,24 @@
|
||||
/*
|
||||
# _____ ____ ___
|
||||
# | \/ ____| |___|
|
||||
# | | | \ | |
|
||||
#-----------------------------------------------------------------------
|
||||
# Copyright 2022-2022, Tyra - https://github.com/h4570/tyrav2
|
||||
# Licensed under Apache License 2.0
|
||||
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
|
||||
# Wellinator Carvalho <wellcoj@gmail.com>
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "./audio_listener.hpp"
|
||||
#include <tamtypes.h>
|
||||
|
||||
namespace Tyra {
|
||||
|
||||
struct AudioListenerRef {
|
||||
AudioListener* listener;
|
||||
u32 id;
|
||||
};
|
||||
|
||||
} // namespace Tyra
|
||||
@@ -0,0 +1,90 @@
|
||||
/*
|
||||
# _____ ____ ___
|
||||
# | \/ ____| |___|
|
||||
# | | | \ | |
|
||||
#-----------------------------------------------------------------------
|
||||
# Copyright 2022-2022, Tyra - https://github.com/h4570/tyrav2
|
||||
# Licensed under Apache License 2.0
|
||||
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
|
||||
# Wellinator Carvalho <wellcoj@gmail.com>
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "./audio_listener_ref.hpp"
|
||||
#include <audsrv.h>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <kernel.h>
|
||||
|
||||
namespace Tyra {
|
||||
|
||||
/** Class responsible for background audio playing. */
|
||||
class AudioSong {
|
||||
public:
|
||||
AudioSong();
|
||||
~AudioSong();
|
||||
|
||||
void init();
|
||||
|
||||
bool inLoop;
|
||||
|
||||
/**
|
||||
* Load 24bit 22kHz Stereo WAV.
|
||||
* Can be used multiple times for song switching.
|
||||
* @param t_path Example: "host:song.wav" or "host:folder/song.wav"
|
||||
*/
|
||||
void load(const char* t_path);
|
||||
void load(const std::string& t_path);
|
||||
|
||||
void play();
|
||||
|
||||
void stop();
|
||||
|
||||
const bool& isPlaying() const;
|
||||
|
||||
const bool& isLoaded() const;
|
||||
|
||||
const u8& getVolume() const;
|
||||
|
||||
/**
|
||||
* Set song volume.
|
||||
* @param t_vol Value 0-100
|
||||
*/
|
||||
void setVolume(const u8& t_vol);
|
||||
|
||||
/**
|
||||
* If you want to synchronize some actions with
|
||||
* background song, add audio listener.
|
||||
* @returns Listener id.
|
||||
*/
|
||||
u32 addListener(AudioListener* t_listener);
|
||||
|
||||
/** Remove song listener. */
|
||||
void removeListener(const u32& t_id);
|
||||
|
||||
std::size_t getListenersCount() const;
|
||||
|
||||
void work();
|
||||
|
||||
private:
|
||||
bool songLoaded, songPlaying, songFinished;
|
||||
u8 tyraVolume, audsrvVolume;
|
||||
FILE* wav;
|
||||
audsrv_fmt_t format;
|
||||
std::vector<AudioListenerRef*> songListeners;
|
||||
|
||||
ee_sema_t sema;
|
||||
s32 fillbufferSema;
|
||||
static const u16 chunkSize;
|
||||
char* chunk;
|
||||
s32 chunkReadStatus;
|
||||
|
||||
void initSema();
|
||||
void initAUDSRV();
|
||||
void setSongFormat();
|
||||
void unloadSong();
|
||||
void rewindSongToStart();
|
||||
};
|
||||
|
||||
} // namespace Tyra
|
||||
+13
-194
@@ -9,20 +9,11 @@
|
||||
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
|
||||
*/
|
||||
|
||||
#include "debug/debug.hpp"
|
||||
#include <tamtypes.h>
|
||||
#include <vector>
|
||||
#include <stdio.h>
|
||||
#include <malloc.h>
|
||||
#include <kernel.h>
|
||||
#include <cstdlib>
|
||||
#include <loadfile.h>
|
||||
#include <sifrpc.h>
|
||||
#include <sbv_patches.h>
|
||||
#include <audsrv.h>
|
||||
#include <string.h>
|
||||
#include "thread/threading.hpp"
|
||||
#include "audio/audio.hpp"
|
||||
#include "debug/debug.hpp"
|
||||
#include "thread/threading.hpp"
|
||||
#include <kernel.h>
|
||||
#include <malloc.h>
|
||||
|
||||
extern void* _gp;
|
||||
|
||||
@@ -32,94 +23,32 @@ void audioThread(Tyra::Audio* audio) {
|
||||
|
||||
namespace Tyra {
|
||||
|
||||
const u16 Audio::chunkSize = 4 * 1024;
|
||||
const u16 Audio::threadStackSize = 2 * 1024;
|
||||
|
||||
Audio::Audio() {
|
||||
chunkReadStatus = 0;
|
||||
tyraVolume = 0;
|
||||
audsrvVolume = 0;
|
||||
|
||||
songLoaded = false;
|
||||
songPlaying = false;
|
||||
songInLoop = false;
|
||||
songFinished = false;
|
||||
|
||||
chunk = nullptr;
|
||||
threadStack = nullptr;
|
||||
threadStack = static_cast<u8*>(memalign(sizeof(u8), threadStackSize));
|
||||
}
|
||||
|
||||
Audio::~Audio() {
|
||||
if (chunk) delete[] chunk;
|
||||
if (threadStack) delete[] threadStack;
|
||||
}
|
||||
|
||||
void Audio::init() {
|
||||
chunk = static_cast<char*>(memalign(sizeof(char), chunkSize));
|
||||
threadStack = static_cast<u8*>(memalign(sizeof(u8), threadStackSize));
|
||||
|
||||
initSema();
|
||||
initAUDSRV();
|
||||
setSongFormat();
|
||||
|
||||
song.init();
|
||||
adpcm.init();
|
||||
|
||||
initThread();
|
||||
|
||||
TYRA_LOG("Audio initialized!");
|
||||
}
|
||||
|
||||
void Audio::loadSong(const char* t_path) {
|
||||
if (songLoaded) unloadSong();
|
||||
wav = fopen(t_path, "rb");
|
||||
TYRA_ASSERT(wav != NULL, "Failed to open wav file!");
|
||||
rewindSongToStart();
|
||||
songLoaded = true;
|
||||
TYRA_LOG("Song loaded!");
|
||||
}
|
||||
|
||||
void Audio::playSong() {
|
||||
TYRA_ASSERT(songLoaded, "Cant play song because was not loaded!");
|
||||
if (songFinished) rewindSongToStart();
|
||||
tyraVolume = audsrvVolume;
|
||||
audsrv_set_volume(tyraVolume);
|
||||
songPlaying = true;
|
||||
}
|
||||
|
||||
void Audio::stopSong() {
|
||||
tyraVolume = 0;
|
||||
audsrv_set_volume(tyraVolume);
|
||||
songPlaying = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialize AUDSRV main and ADPCM module.
|
||||
* Install AUDSRV callback.
|
||||
*/
|
||||
void Audio::initAUDSRV() {
|
||||
TYRA_LOG("Initializing AUDSRV");
|
||||
|
||||
int ret = audsrv_init();
|
||||
|
||||
TYRA_ASSERT(ret >= 0,
|
||||
"AUDSRV returned error string: ", audsrv_get_error_string());
|
||||
|
||||
ret = audsrv_adpcm_init();
|
||||
TYRA_ASSERT(ret >= 0,
|
||||
"AUDSRV returned error string: ", audsrv_get_error_string());
|
||||
|
||||
ret = audsrv_on_fillbuf(chunkSize, (audsrv_callback_t)iSignalSema,
|
||||
(void*)fillbufferSema);
|
||||
|
||||
TYRA_ASSERT(ret >= 0,
|
||||
"AUDSRV returned error string:", audsrv_get_error_string());
|
||||
|
||||
TYRA_LOG("AUDSRV initialized!");
|
||||
}
|
||||
|
||||
/** Initialize semaphore which will wait until chunk of the song is not
|
||||
* finished. */
|
||||
void Audio::initSema() {
|
||||
TYRA_LOG("Creating audio semaphore");
|
||||
sema.init_count = 0;
|
||||
sema.max_count = 1;
|
||||
sema.option = 0;
|
||||
fillbufferSema = CreateSema(&sema);
|
||||
TYRA_LOG("Audio semaphore created");
|
||||
}
|
||||
|
||||
void Audio::initThread() {
|
||||
@@ -133,120 +62,10 @@ void Audio::initThread() {
|
||||
StartThread(threadId, this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Close file.
|
||||
* Delete song path from memory.
|
||||
*/
|
||||
void Audio::unloadSong() {
|
||||
songLoaded = false;
|
||||
fclose(wav);
|
||||
}
|
||||
|
||||
/** Fseek on wav. */
|
||||
void Audio::rewindSongToStart() {
|
||||
if (wav != NULL) fseek(wav, 0x30, SEEK_SET);
|
||||
chunkReadStatus = 0;
|
||||
songFinished = false;
|
||||
}
|
||||
|
||||
/** Set WAV format to 16bit, 22050Hz, stereo. */
|
||||
void Audio::setSongFormat() {
|
||||
format.bits = 16;
|
||||
format.freq = 22050;
|
||||
format.channels = 2;
|
||||
audsrv_set_format(&format);
|
||||
}
|
||||
|
||||
void Audio::setSongVolume(const u8& t_vol) {
|
||||
audsrvVolume = t_vol;
|
||||
if (songPlaying) tyraVolume = t_vol;
|
||||
audsrv_set_volume(tyraVolume);
|
||||
}
|
||||
|
||||
void Audio::work() {
|
||||
Threading::switchThread();
|
||||
|
||||
if (!songPlaying || !songLoaded) return;
|
||||
if (songFinished) {
|
||||
TYRA_LOG("Audio: Song finished. ");
|
||||
if (songInLoop) {
|
||||
TYRA_LOG("Running again.");
|
||||
for (u32 i = 0; i < getSongListenersCount(); i++)
|
||||
songListeners[i]->listener->onAudioFinish();
|
||||
rewindSongToStart();
|
||||
} else {
|
||||
TYRA_LOG("Stopping song.");
|
||||
stopSong();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (chunkReadStatus > 0) {
|
||||
WaitSema(fillbufferSema); // wait until previous chunk wasn't finished
|
||||
audsrv_play_audio(chunk, chunkReadStatus);
|
||||
for (u32 i = 0; i < getSongListenersCount(); i++)
|
||||
songListeners[i]->listener->onAudioTick();
|
||||
}
|
||||
|
||||
chunkReadStatus = fread(chunk, 1, chunkSize, wav);
|
||||
|
||||
if (chunkReadStatus < (s32)chunkSize) songFinished = true;
|
||||
}
|
||||
|
||||
u32 Audio::addSongListener(AudioListener* t_listener) {
|
||||
AudioListenerRef* ref = new AudioListenerRef;
|
||||
ref->id = rand() % 1000000;
|
||||
ref->listener = t_listener;
|
||||
songListeners.push_back(ref);
|
||||
return ref->id;
|
||||
}
|
||||
|
||||
void Audio::removeSongListener(const u32& t_id) {
|
||||
s32 index = -1;
|
||||
for (u32 i = 0; i < songListeners.size(); i++)
|
||||
if (songListeners[i]->id == t_id) {
|
||||
index = i;
|
||||
break;
|
||||
}
|
||||
TYRA_ASSERT(index != -1,
|
||||
"Cant remove listener because given id was not found!");
|
||||
delete songListeners[index];
|
||||
songListeners.erase(songListeners.begin() + index);
|
||||
}
|
||||
|
||||
audsrv_adpcm_t* Audio::loadADPCM(const char* t_path) {
|
||||
FILE* file = fopen(t_path, "rb");
|
||||
fseek(file, 0, SEEK_END);
|
||||
u32 adpcmFileSize = ftell(file);
|
||||
u8 data[adpcmFileSize];
|
||||
rewind(file);
|
||||
fread(data, sizeof(u8), adpcmFileSize, file);
|
||||
auto* result = new audsrv_adpcm_t();
|
||||
result->size = 0;
|
||||
result->buffer = 0;
|
||||
result->loop = 0;
|
||||
result->pitch = 0;
|
||||
result->channels = 0;
|
||||
if (audsrv_load_adpcm(result, data, adpcmFileSize)) {
|
||||
TYRA_LOG("AUDSRV returned error string: ", audsrv_get_error_string());
|
||||
TYRA_TRAP("audsrv_load_adpcm() failed!");
|
||||
}
|
||||
fclose(file);
|
||||
return result;
|
||||
}
|
||||
|
||||
void Audio::playADPCM(audsrv_adpcm_t* t_adpcm) {
|
||||
if (audsrv_play_adpcm(t_adpcm)) {
|
||||
TYRA_LOG("AUDSRV returned error string: ", audsrv_get_error_string());
|
||||
TYRA_TRAP("audsrv_play_adpcm() failed!");
|
||||
}
|
||||
}
|
||||
|
||||
void Audio::playADPCM(audsrv_adpcm_t* t_adpcm, const s8& t_ch) {
|
||||
if (audsrv_ch_play_adpcm(t_ch, t_adpcm)) {
|
||||
TYRA_LOG("AUDSRV returned error string: ", audsrv_get_error_string());
|
||||
TYRA_TRAP("audsrv_ch_play_adpcm() failed!");
|
||||
}
|
||||
song.work();
|
||||
}
|
||||
|
||||
} // namespace Tyra
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
/*
|
||||
# _____ ____ ___
|
||||
# | \/ ____| |___|
|
||||
# | | | \ | |
|
||||
#-----------------------------------------------------------------------
|
||||
# Copyright 2022, tyra - https://github.com/h4570/tyra
|
||||
# Licensed under Apache License 2.0
|
||||
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
|
||||
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
|
||||
*/
|
||||
|
||||
#include "audio/audio_adpcm.hpp"
|
||||
#include "debug/debug.hpp"
|
||||
#include <tamtypes.h>
|
||||
#include <malloc.h>
|
||||
#include <kernel.h>
|
||||
#include <cstdlib>
|
||||
#include <audsrv.h>
|
||||
#include "thread/threading.hpp"
|
||||
|
||||
namespace Tyra {
|
||||
|
||||
AudioAdpcm::AudioAdpcm() {}
|
||||
|
||||
AudioAdpcm::~AudioAdpcm() {}
|
||||
|
||||
void AudioAdpcm::init() { initAUDSRV(); }
|
||||
|
||||
void AudioAdpcm::initAUDSRV() {
|
||||
int ret = audsrv_adpcm_init();
|
||||
|
||||
TYRA_ASSERT(ret >= 0,
|
||||
"AUDSRV returned error string:", audsrv_get_error_string());
|
||||
}
|
||||
|
||||
void AudioAdpcm::reset() { audsrv_adpcm_init(); }
|
||||
|
||||
audsrv_adpcm_t* AudioAdpcm::load(const char* t_path) {
|
||||
FILE* file = fopen(t_path, "rb");
|
||||
fseek(file, 0, SEEK_END);
|
||||
u32 adpcmFileSize = ftell(file);
|
||||
u8 data[adpcmFileSize];
|
||||
rewind(file);
|
||||
fread(data, sizeof(u8), adpcmFileSize, file);
|
||||
auto* result = new audsrv_adpcm_t();
|
||||
result->size = 0;
|
||||
result->buffer = 0;
|
||||
result->loop = 0;
|
||||
result->pitch = 0;
|
||||
result->channels = 0;
|
||||
|
||||
if (audsrv_load_adpcm(result, data, adpcmFileSize)) {
|
||||
TYRA_ERROR("AUDSRV returned error string: ", audsrv_get_error_string());
|
||||
}
|
||||
|
||||
fclose(file);
|
||||
return result;
|
||||
}
|
||||
|
||||
audsrv_adpcm_t* AudioAdpcm::load(const std::string& t_path) {
|
||||
return load(t_path.c_str());
|
||||
}
|
||||
|
||||
AdpcmResult AudioAdpcm::tryPlay(audsrv_adpcm_t* t_adpcm) {
|
||||
return tryPlay(t_adpcm, -1);
|
||||
}
|
||||
|
||||
AdpcmResult AudioAdpcm::tryPlay(audsrv_adpcm_t* t_adpcm, const s8& t_ch) {
|
||||
int res = audsrv_ch_play_adpcm(t_ch, t_adpcm);
|
||||
if (res >= 0) {
|
||||
return AdpcmResult::ADPCM_OK;
|
||||
} else if (res == -AUDSRV_ERR_NO_MORE_CHANNELS) {
|
||||
if (t_ch < 0) {
|
||||
return AdpcmResult::ADPCM_NO_FREE_CHANNELS;
|
||||
} else {
|
||||
return AdpcmResult::ADPCM_CHANNEL_USED;
|
||||
}
|
||||
} else {
|
||||
return AdpcmResult::ADPCM_ERROR;
|
||||
}
|
||||
}
|
||||
|
||||
void AudioAdpcm::playWait(audsrv_adpcm_t* t_adpcm) { playWait(t_adpcm, -1); }
|
||||
|
||||
void AudioAdpcm::playWait(audsrv_adpcm_t* t_adpcm, const s8& t_ch) {
|
||||
int res = tryPlay(t_adpcm, t_ch);
|
||||
|
||||
while (res == AdpcmResult::ADPCM_NO_FREE_CHANNELS ||
|
||||
res == AdpcmResult::ADPCM_CHANNEL_USED) {
|
||||
Threading::switchThread();
|
||||
res = tryPlay(t_adpcm, t_ch);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Tyra
|
||||
@@ -0,0 +1,189 @@
|
||||
/*
|
||||
# _____ ____ ___
|
||||
# | \/ ____| |___|
|
||||
# | | | \ | |
|
||||
#-----------------------------------------------------------------------
|
||||
# Copyright 2022, tyra - https://github.com/h4570/tyra
|
||||
# Licensed under Apache License 2.0
|
||||
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
|
||||
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
|
||||
*/
|
||||
|
||||
#include "audio/audio_song.hpp"
|
||||
#include "debug/debug.hpp"
|
||||
#include <tamtypes.h>
|
||||
#include <malloc.h>
|
||||
#include <cstdlib>
|
||||
#include <audsrv.h>
|
||||
|
||||
namespace Tyra {
|
||||
|
||||
const u16 AudioSong::chunkSize = 4 * 1024;
|
||||
|
||||
AudioSong::AudioSong() {
|
||||
chunkReadStatus = 0;
|
||||
tyraVolume = 0;
|
||||
audsrvVolume = 0;
|
||||
|
||||
songLoaded = false;
|
||||
songPlaying = false;
|
||||
inLoop = false;
|
||||
songFinished = false;
|
||||
|
||||
chunk = nullptr;
|
||||
}
|
||||
|
||||
AudioSong::~AudioSong() {
|
||||
if (chunk) delete[] chunk;
|
||||
}
|
||||
|
||||
void AudioSong::init() {
|
||||
chunk = static_cast<char*>(memalign(sizeof(char), chunkSize));
|
||||
|
||||
initSema();
|
||||
initAUDSRV();
|
||||
setSongFormat();
|
||||
}
|
||||
|
||||
void AudioSong::load(const char* t_path) {
|
||||
if (songLoaded) unloadSong();
|
||||
wav = fopen(t_path, "rb");
|
||||
TYRA_ASSERT(wav != NULL, "Failed to open wav file!");
|
||||
rewindSongToStart();
|
||||
songLoaded = true;
|
||||
TYRA_LOG("Song loaded!");
|
||||
}
|
||||
|
||||
void AudioSong::load(const std::string& t_path) { load(t_path.c_str()); }
|
||||
|
||||
void AudioSong::play() {
|
||||
TYRA_ASSERT(songLoaded, "Cant play song because was not loaded!");
|
||||
if (songFinished) rewindSongToStart();
|
||||
tyraVolume = audsrvVolume;
|
||||
audsrv_set_volume(tyraVolume);
|
||||
songPlaying = true;
|
||||
}
|
||||
|
||||
void AudioSong::stop() {
|
||||
tyraVolume = 0;
|
||||
audsrv_set_volume(tyraVolume);
|
||||
songPlaying = false;
|
||||
}
|
||||
|
||||
const bool& AudioSong::isPlaying() const { return songPlaying; }
|
||||
|
||||
const bool& AudioSong::isLoaded() const { return songLoaded; }
|
||||
|
||||
const u8& AudioSong::getVolume() const { return tyraVolume; }
|
||||
|
||||
std::size_t AudioSong::getListenersCount() const {
|
||||
return songListeners.size();
|
||||
}
|
||||
|
||||
void AudioSong::initAUDSRV() {
|
||||
int ret = audsrv_on_fillbuf(chunkSize, (audsrv_callback_t)iSignalSema,
|
||||
(void*)fillbufferSema);
|
||||
|
||||
TYRA_ASSERT(ret >= 0,
|
||||
"AUDSRV returned error string:", audsrv_get_error_string());
|
||||
}
|
||||
|
||||
/** Initialize semaphore which will wait until chunk of the song is not
|
||||
* finished. */
|
||||
void AudioSong::initSema() {
|
||||
TYRA_LOG("Creating audio semaphore");
|
||||
sema.init_count = 0;
|
||||
sema.max_count = 1;
|
||||
sema.option = 0;
|
||||
fillbufferSema = CreateSema(&sema);
|
||||
TYRA_LOG("AudioSong semaphore created");
|
||||
}
|
||||
|
||||
/**
|
||||
* Close file.
|
||||
* Delete song path from memory.
|
||||
*/
|
||||
void AudioSong::unloadSong() {
|
||||
songLoaded = false;
|
||||
fclose(wav);
|
||||
}
|
||||
|
||||
/** Fseek on wav. */
|
||||
void AudioSong::rewindSongToStart() {
|
||||
if (wav != NULL) fseek(wav, 0x30, SEEK_SET);
|
||||
chunkReadStatus = 0;
|
||||
songFinished = false;
|
||||
}
|
||||
|
||||
/** Set WAV format to 16bit, 22050Hz, stereo. */
|
||||
void AudioSong::setSongFormat() {
|
||||
format.bits = 16;
|
||||
format.freq = 22050;
|
||||
format.channels = 2;
|
||||
|
||||
if (audsrv_set_format(&format)) {
|
||||
TYRA_ERROR("AUDSRV returned error string: ", audsrv_get_error_string());
|
||||
}
|
||||
}
|
||||
|
||||
void AudioSong::setVolume(const u8& t_vol) {
|
||||
audsrvVolume = t_vol;
|
||||
if (songPlaying) tyraVolume = t_vol;
|
||||
|
||||
if (audsrv_set_volume(tyraVolume)) {
|
||||
TYRA_ERROR("AUDSRV returned error string: ", audsrv_get_error_string());
|
||||
}
|
||||
}
|
||||
|
||||
void AudioSong::work() {
|
||||
if (!songPlaying || !songLoaded) return;
|
||||
if (songFinished) {
|
||||
TYRA_LOG("AudioSong: Song finished. ");
|
||||
if (inLoop) {
|
||||
TYRA_LOG("Running again.");
|
||||
for (u32 i = 0; i < getListenersCount(); i++)
|
||||
songListeners[i]->listener->onAudioFinish();
|
||||
rewindSongToStart();
|
||||
} else {
|
||||
TYRA_LOG("Stopping song.");
|
||||
stop();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (chunkReadStatus > 0) {
|
||||
WaitSema(fillbufferSema); // wait until previous chunk wasn't finished
|
||||
audsrv_play_audio(chunk, chunkReadStatus);
|
||||
for (u32 i = 0; i < getListenersCount(); i++)
|
||||
songListeners[i]->listener->onAudioTick();
|
||||
}
|
||||
|
||||
chunkReadStatus = fread(chunk, 1, chunkSize, wav);
|
||||
|
||||
if (chunkReadStatus < (s32)chunkSize) songFinished = true;
|
||||
}
|
||||
|
||||
u32 AudioSong::addListener(AudioListener* t_listener) {
|
||||
AudioListenerRef* ref = new AudioListenerRef;
|
||||
ref->id = rand() % 1000000;
|
||||
ref->listener = t_listener;
|
||||
songListeners.push_back(ref);
|
||||
return ref->id;
|
||||
}
|
||||
|
||||
void AudioSong::removeListener(const u32& t_id) {
|
||||
s32 index = -1;
|
||||
for (u32 i = 0; i < songListeners.size(); i++)
|
||||
if (songListeners[i]->id == t_id) {
|
||||
index = i;
|
||||
break;
|
||||
}
|
||||
|
||||
TYRA_ASSERT(index != -1,
|
||||
"Cant remove listener because given id was not found!");
|
||||
|
||||
delete songListeners[index];
|
||||
songListeners.erase(songListeners.begin() + index);
|
||||
}
|
||||
|
||||
} // namespace Tyra
|
||||
@@ -44,6 +44,14 @@
|
||||
},
|
||||
"command": "./run.ps1"
|
||||
},
|
||||
{
|
||||
"type": "shell",
|
||||
"label": "Convert WAV to ADPCM",
|
||||
"dependsOn": [
|
||||
"1. Copy source code to docker volume"
|
||||
],
|
||||
"command": "docker exec -t tyra-compiler sh -c 'adpenc ${input:wav2adpcmSource} ${input:wav2adpcmTarget} && rsync -zac /src/${input:wav2adpcmTarget} /host/${input:wav2adpcmTarget}'"
|
||||
},
|
||||
{
|
||||
"type": "shell",
|
||||
"label": "Cleanup",
|
||||
@@ -83,6 +91,18 @@
|
||||
}
|
||||
],
|
||||
"inputs": [
|
||||
{
|
||||
"id": "wav2adpcmSource",
|
||||
"description": "Source file path (ex. ):",
|
||||
"default": "res/sound.wav",
|
||||
"type": "promptString"
|
||||
},
|
||||
{
|
||||
"id": "wav2adpcmTarget",
|
||||
"description": "Target file path (ex. ):",
|
||||
"default": "res/sound.adpcm",
|
||||
"type": "promptString"
|
||||
},
|
||||
{
|
||||
"id": "ps2Ip",
|
||||
"description": "PS2link ip address:",
|
||||
|
||||
@@ -39,12 +39,12 @@ Sprite* get2DPicture(Renderer* renderer);
|
||||
|
||||
void Tutorial01 ::init() {
|
||||
// Song
|
||||
engine->audio.loadSong(FileUtils::fromCwd("mafikizolo-loot.wav"));
|
||||
engine->audio.load(FileUtils::fromCwd("mafikizolo-loot.wav"));
|
||||
engine->audio.setSongLoop(true);
|
||||
engine->audio.setSongVolume(30);
|
||||
engine->audio.setVolume(30);
|
||||
|
||||
adpcmSample = engine->audio.loadADPCM(FileUtils::fromCwd("walk.adpcm"));
|
||||
engine->audio.setADPCMVolume(80, 1);
|
||||
adpcmSample = engine->audio.load(FileUtils::fromCwd("walk.adpcm"));
|
||||
engine->audio.setVolume(80, 1);
|
||||
|
||||
engine->renderer.setClearScreenColor(Color(64.0F, 64.0F, 64.0F));
|
||||
|
||||
@@ -134,7 +134,7 @@ void Tutorial01 ::init() {
|
||||
blocks.push_back(block);
|
||||
}
|
||||
|
||||
// engine->audio.playSong();
|
||||
// engine->audio.play();
|
||||
// engine->renderer.setFrameLimit(false);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user