From 48fa642ceff36a9cd4fb893415291ab4ea5a38e0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sandro=20Sobczy=C5=84ski?= <32263891+h4570@users.noreply.github.com> Date: Thu, 25 Aug 2022 00:03:34 +0200 Subject: [PATCH] Update README.MD --- README.MD | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.MD b/README.MD index aa27f84..2e30b6c 100644 --- a/README.MD +++ b/README.MD @@ -85,7 +85,7 @@ Decision was simple - I need to create an engine which will handle 3D file loadi * Precise - culling only visible parts of mesh * Clipping: * Standard "fake", but fast PS2 clipping done in `VU1` - * Software triangle done in `EE Core` + * Software clipping done in `EE Core` * Optimized math functions via `VU0` coprocessor * Background music and sound effects support * Pad support