init of dynpip bag
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@@ -13,7 +13,7 @@
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#include <draw.h>
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#include "math/m4x4.hpp"
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#include "math/vec4.hpp"
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#include "./pipeline_shading_type.hpp"
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#include "../pipeline_shading_type.hpp"
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namespace Tyra {
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@@ -36,6 +36,7 @@ class PipelineInfoBag {
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* Full clip checks are slow, but they are
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* preventing visual artifacts, which can happen
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* for big 3D objects (or objects near camera eyes)
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* Force enabled in dynamic pipe, because of efficiency.
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*/
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bool noFullClipChecks;
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};
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@@ -1,20 +0,0 @@
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/*
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# ______ ____ ___
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# | \/ ____| |___|
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# | | | \ | |
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#-----------------------------------------------------------------------
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# Copyright 2022, tyra - https://github.com/h4570/tyra
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# Licenced under Apache License 2.0
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# Sandro Sobczyński <sandro.sobczynski@gmail.com>
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*/
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#pragma once
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namespace Tyra {
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enum PipelineShadingType {
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StaPipShadingFlat,
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StaPipShadingGouraud,
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};
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} // namespace Tyra
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