new Tutorial

tutorial with sprite offset, sprite sheet and texture filtering
This commit is contained in:
Guido Diego Quispe Robles
2023-05-28 13:47:48 -03:00
parent fbcb38d37a
commit 4f6e55c0b0
9 changed files with 321 additions and 16 deletions
@@ -11,6 +11,7 @@
#pragma once
#include <tyra>
#include "fontSprite.hpp"
namespace Tyra {
@@ -27,8 +28,16 @@ class Tutorial10 : public Game {
void loadSprite();
Engine* engine;
Pad* pad;
Font font;
Sprite sprite;
Sprite spriteFlip;
Sprite spriteScale;
Sprite spriteStrech;
std::string str_filter;
PipelineTextureMappingType textureFilter;
};
} // namespace Tyra