Merge pull request #180 from Wellinator/feature/texture_wraping
Adds support for texture region repeat
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@@ -178,9 +178,14 @@ void Texture::setDefaultWrapSettings() {
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}
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void Texture::setWrapSettings(const TextureWrap t_horizontal,
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const TextureWrap t_vertical) {
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const TextureWrap t_vertical, int minu, int minv,
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int maxu, int maxv) {
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wrap.horizontal = t_horizontal;
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wrap.vertical = t_vertical;
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wrap.minu = minu;
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wrap.minv = minv;
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wrap.maxu = maxu;
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wrap.maxv = maxv;
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}
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void Texture::addLink(const u32& t_id) {
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@@ -57,6 +57,17 @@ RendererCoreTextureBuffers RendererCoreTexture::useTexture(
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return newTexBuffer;
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}
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RendererCoreTextureBuffers RendererCoreTexture::updateTextureInfo(
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const Texture* t_tex) {
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TYRA_ASSERT(t_tex != nullptr, "Provided nullptr texture!");
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auto allocated = getAllocatedBuffersByTextureId(t_tex->id);
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TYRA_ASSERT(allocated.id != 0, "Can't update an unallocated texture!");
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path3->sendTexture(t_tex, allocated);
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return allocated;
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}
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RendererCoreTextureBuffers RendererCoreTexture::getAllocatedBuffersByTextureId(
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const u32& t_id) {
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for (u32 i = 0; i < currentAllocations.size(); i++)
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