added const to some vector3 funcs
This commit is contained in:
@@ -170,13 +170,13 @@ u8 Vector3::shouldBeBackfaceCulled(const Vector3 *t_cameraPos, const Vector3 *v0
|
||||
}
|
||||
|
||||
/** Checks intersection with given square */
|
||||
u8 Vector3::collidesSquare(Vector3 &t_min, Vector3 &t_max)
|
||||
u8 Vector3::collidesSquare(const Vector3 &t_min, const Vector3 &t_max) const
|
||||
{
|
||||
return ((this->x <= t_max.x && this->x >= t_min.x) && (this->y < t_max.y && this->y >= t_min.y) && (this->z <= t_max.z && this->z >= t_min.z)) ? 1 : 0;
|
||||
}
|
||||
|
||||
/** Checks is this vector is on given square */
|
||||
u8 Vector3::isOnSquare(Vector3 &t_min, Vector3 &t_max)
|
||||
u8 Vector3::isOnSquare(const Vector3 &t_min, const Vector3 &t_max) const
|
||||
{
|
||||
return ((this->x <= t_max.x && this->x >= t_min.x) && (this->y >= t_max.y) && (this->z <= t_max.z && this->z >= t_min.z)) ? 1 : 0;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user