static game #1

This commit is contained in:
Sandro Sobczyński
2020-11-03 21:49:16 +01:00
parent 9e3ed74b45
commit 5399b1744f
18 changed files with 180 additions and 194 deletions
+1 -1
View File
@@ -33,7 +33,7 @@ public:
~GifSender();
void initPacket(u8 context);
void addObject(RenderData *t_renderData, Mesh *t_objects3D, u32 vertexCount, VECTOR *vertices, VECTOR *normals, VECTOR *coordinates, LightBulb *t_bulbs, u16 t_bulbsCount, texbuffer_t *textureBuffer);
void addObject(RenderData *t_renderData, Mesh &t_mesh, u32 vertexCount, VECTOR *vertices, VECTOR *normals, VECTOR *coordinates, LightBulb *t_bulbs, u16 t_bulbsCount, texbuffer_t *textureBuffer);
void addClear(zbuffer_t *t_zBuffer);
void sendPacket();
void sendClear(zbuffer_t *t_zBuffer);