static game #1
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@@ -24,7 +24,7 @@ class Floors : public Game
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{
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public:
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Floors();
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Floors(const Engine &t_engine);
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~Floors();
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void onInit();
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@@ -35,9 +35,9 @@ public:
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private:
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TextureRepository *texRepo;
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LightManager lightManager;
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FloorManager *floorManager;
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Player *player;
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Camera *camera;
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FloorManager floorManager;
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Player player;
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Camera camera;
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};
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#endif
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