Changed: Optimization from code review PR #42

This commit is contained in:
Foxar
2020-12-08 13:36:13 +01:00
parent 83dce5cb92
commit 582b42c29e
5 changed files with 11 additions and 26 deletions
+1 -1
View File
@@ -114,7 +114,7 @@ void Dolphin::onUpdate()
oysters[i].update();
Vector3 vecDist = oysters[i].mesh.position - player.mesh.position;
float dist = Math::sqrt(vecDist.x + vecDist.y + vecDist.z);
if (dist < 2.5F && player.getIsJumping() && oysters[i].isActive())
if (dist < 2.5F && player.isJumping() && oysters[i].isActive())
{
printf("Pickup %d Dist %d\n", i, dist);
//oysters[i].setActive(false);