optimized rendering, fixed dff

This commit is contained in:
Sandro Sobczyński
2020-11-02 23:09:55 +01:00
parent 06a440243a
commit 5aa2a9bdb5
12 changed files with 466 additions and 469 deletions
+9 -13
View File
@@ -23,30 +23,26 @@ public:
~DffLoader();
void load(MeshFrame *o_result, char *t_fileName, float t_scale, u8 t_invertT);
void serialize(RwClump &t_clump, u8 *t_data, float t_scale);
static u8 readByteFromArrayLE(u8 *t_buffer, u32 &t_ptrPos);
static u16 readWordFromArrayLE(u8 *t_buffer, u32 &t_ptrPos);
static u32 readDwordFromArrayLE(u8 *t_buffer, u32 &t_ptrPos);
static float readFloatFromArrayLE(u8 *t_buffer, u32 &t_ptrPos);
static u8 *readData(u8 *t_buffer, u32 &t_ptrPos, u32 t_dataSize);
static char *readString(u8 *t_buffer, u32 &t_ptrPos, u32 t_dataSize = 0);
void readSectionHeader(RwSectionHeader &t_sh, u8 *t_buffer, u32 &t_ptrPos);
void serialize(MeshFrame *o_result, u8 t_invertT, u8 *t_data, float t_scale);
private:
void convert(MeshFrame *frames, RwClump &t_clump, u8 t_invertT);
// ---
void readFrameListData(RwFrameListData &t_frd, u8 *t_buffer, u32 &t_ptrPos);
void readClumpData(RwClumpData &t_cd, u8 *t_buffer, u32 &t_ptrPos);
void readGeometryListData(RwGeometryListData &t_gld, u8 *t_buffer, u32 &t_ptrPos);
void readGeometryExtension(RwGeometryExtension &t_ge, u8 *t_buffer, u32 &t_ptrPos);
void readGeometryData(RwGeometryData &t_gd, u8 *t_buffer, u32 &t_ptrPos, float t_scale);
void readGeometryExtension(MeshFrame *o_frame, char **materialNames, u8 *t_buffer, u32 &t_ptrPos);
void readGeometryData(MeshFrame *o_frame, u8 t_invertT, u8 *t_buffer, u32 &t_ptrPos, float t_scale);
void readMaterialListData(RwMaterialListData &t_mld, u8 *t_buffer, u32 &t_ptrPos);
void readMaterialData(RwMaterialData &t_md, u8 *t_buffer, u32 &t_ptrPos);
void readTextureData(RwTextureData &t_td, u8 *t_buffer, u32 &t_ptrPos);
void readStringData(RwString &t_s, u8 *bt_uffer, u32 &t_ptrPos);
void readSectionHeader(RwSectionHeader &t_sh, u8 *t_buffer, u32 &t_ptrPos);
// ---
u8 readByteFromArrayLE(u8 *t_buffer, u32 &t_ptrPos);
u16 readWordFromArrayLE(u8 *t_buffer, u32 &t_ptrPos);
u32 readDwordFromArrayLE(u8 *t_buffer, u32 &t_ptrPos);
float readFloatFromArrayLE(u8 *t_buffer, u32 &t_ptrPos);
char *readString(u8 *t_buffer, u32 &t_ptrPos, u32 t_dataSize = 0);
};
#endif