finish 8 tutorial

This commit is contained in:
h4570
2022-08-24 18:51:46 +02:00
parent b5147bba3a
commit 5c375dd24f
5 changed files with 108 additions and 8 deletions
+82 -4
View File
@@ -13,12 +13,90 @@
namespace Tyra {
Tutorial08::Tutorial08(Engine* t_engine) : engine(t_engine) {}
Tutorial08::Tutorial08(Engine* t_engine) : engine(t_engine), fpsCounter(0) {}
Tutorial08::~Tutorial08() {}
Tutorial08::~Tutorial08() {
engine->renderer.getTextureRepository().freeByMesh(skyboxMesh.get());
}
void Tutorial08::init() {}
void Tutorial08::init() {
stapip.setRenderer(&engine->renderer.core);
void Tutorial08::loop() {}
cameraPosition = Vec4(0.0F, 0.0F, -10.0F);
cameraLookAt.unit();
loadSkyboxMesh();
loadCupMesh();
/** Uncomment this, to disable vsync */
// engine->renderer.setFrameLimit(false);
}
void Tutorial08::loop() {
if (fpsCounter++ > 50) {
fpsCounter = 0;
TYRA_LOG("FPS: ", engine->info.getFps(),
" RAM: ", engine->info.getAvailableRAM());
}
cupMesh->rotation.rotate(Vec4(0.03F, 0.03F, 0.03F));
auto& utilityTools = engine->renderer.renderer3D.utility;
engine->renderer.beginFrame(CameraInfo3D(&cameraPosition, &cameraLookAt));
{
engine->renderer.renderer3D.usePipeline(stapip);
stapip.render(skyboxMesh.get(), skyboxRenderOptions);
stapip.render(cupMesh.get(), cupRenderOptions);
/** Utility drawing should be done AFTER pipeline rendering */
/** Draw cup bbox */
utilityTools.drawBBox(
cupMesh->frame->bbox->getTransformed(cupMesh->getModelMatrix()));
/** Draw line */
utilityTools.drawLine(Vec4(50.0F, 50.0F, 50.0F), *cupMesh->getPosition(),
Color(0.0F, 128.0F, 0.0F));
/** Draw box at origin */
utilityTools.drawBox(Vec4(0.0F, 0.0F, 0.0F), 0.2F,
Color(0.0F, 0.0F, 255.0F));
}
engine->renderer.endFrame();
}
void Tutorial08::loadSkyboxMesh() {
ObjLoaderOptions options;
options.scale = 200.0F;
options.flipUVs = true;
auto data = ObjLoader::load(FileUtils::fromCwd("skybox/skybox.obj"), options);
skyboxMesh = std::make_unique<StaticMesh>(data.get());
skyboxRenderOptions.frustumCulling = Tyra::PipelineFrustumCulling_None;
/**
* We need to put the skybox at infinite Z, so this options
* will help us to do that.
*/
skyboxRenderOptions.zTestType = Tyra::PipelineZTest_AllPass;
engine->renderer.getTextureRepository().addByMesh(
skyboxMesh.get(), FileUtils::fromCwd("skybox/"), "png");
}
void Tutorial08::loadCupMesh() {
ObjLoaderOptions options;
options.scale = 3.0F;
auto data = ObjLoader::load(FileUtils::fromCwd("cup/cup.obj"), options);
data->textureCoordsEnabled = false;
cupMesh = std::make_unique<StaticMesh>(data.get());
cupMesh->translation.translateZ(10.0F);
}
} // namespace Tyra