initial drawLine()
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@@ -17,6 +17,8 @@ Renderer3D::Renderer3D() { currentPipeline = nullptr; }
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Renderer3D::~Renderer3D() {}
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void Renderer3D::init(RendererCore* core) { utility.init(core); }
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void Renderer3D::usePipeline(Renderer3DPipeline* pipeline) {
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if (currentPipeline != pipeline) {
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if (currentPipeline) currentPipeline->onUseEnd();
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