initial drawLine()

This commit is contained in:
h4570
2022-08-15 01:37:24 +02:00
parent 3af2493068
commit 60e3804c15
5 changed files with 98 additions and 28 deletions
+3
View File
@@ -12,6 +12,7 @@
#include "./pipeline/renderer_3d_pipeline.hpp"
#include "./renderer_3d_utility.hpp"
#include "../core/renderer_core.hpp"
namespace Tyra {
@@ -22,6 +23,8 @@ class Renderer3D {
Renderer3DUtility utility;
void init(RendererCore* core);
/** Deinitialize previous pipeline and initialize new pipeline */
void usePipeline(Renderer3DPipeline* pipeline);
+12 -7
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@@ -13,6 +13,7 @@
#include "math/vec4.hpp"
#include "renderer/models/color.hpp"
#include "renderer/core/3d/bbox/core_bbox.hpp"
#include "../core/renderer_core.hpp"
namespace Tyra {
@@ -22,18 +23,22 @@ class Renderer3DUtility {
Renderer3DUtility();
~Renderer3DUtility();
void init(RendererCore* core);
void drawPoint(const Vec4& v);
void drawPoint(const Vec4& v, const float& size);
void drawPoint(const Vec4& v, const float& size, const Color& color);
void drawPoint(const Vec4& v, const Color& color);
void drawLine(const Vec4& from, const Vec4& to);
void drawLine(const Vec4& from, const Vec4& to, const float& size);
void drawLine(const Vec4& from, const Vec4& to, const float& size,
const Color& color);
void drawLine(const Vec4& from, const Vec4& to, const Color& color);
void drawBBox(const CoreBBox& v);
void drawBBox(const CoreBBox& v, const float& size);
void drawBBox(const CoreBBox& v, const float& size, const Color& color);
void drawBBox(const CoreBBox& v, const Color& color);
private:
RendererCore* core;
prim_t basePrim;
color_t baseColor;
};
} // namespace Tyra
+2
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@@ -17,6 +17,8 @@ Renderer3D::Renderer3D() { currentPipeline = nullptr; }
Renderer3D::~Renderer3D() {}
void Renderer3D::init(RendererCore* core) { utility.init(core); }
void Renderer3D::usePipeline(Renderer3DPipeline* pipeline) {
if (currentPipeline != pipeline) {
if (currentPipeline) currentPipeline->onUseEnd();
+79 -20
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@@ -10,6 +10,12 @@
*/
#include "renderer/3d/renderer_3d_utility.hpp"
#include "debug/debug.hpp"
#include <math3d.h>
#include <draw.h>
#include <dma.h>
#include <packet2_utils.h>
#include <dma_tags.h>
namespace Tyra {
@@ -17,37 +23,90 @@ Renderer3DUtility::Renderer3DUtility() {}
Renderer3DUtility::~Renderer3DUtility() {}
void Renderer3DUtility::drawPoint(const Vec4& v) { drawPoint(v, 1.0F); }
void Renderer3DUtility::init(RendererCore* t_core) {
core = t_core;
basePrim.type = PRIM_LINE;
basePrim.shading = PRIM_SHADE_FLAT;
basePrim.mapping = DRAW_DISABLE;
basePrim.fogging = DRAW_DISABLE;
basePrim.blending = DRAW_DISABLE;
basePrim.antialiasing = DRAW_DISABLE;
basePrim.mapping_type = PRIM_MAP_ST;
basePrim.colorfix = PRIM_UNFIXED;
baseColor.r = 0x80;
baseColor.g = 0x80;
baseColor.b = 0x80;
baseColor.a = 0x80;
baseColor.q = 1.0F;
}
void Renderer3DUtility::drawPoint(const Vec4& v) {
drawPoint(v, Color(128.0F, 0.0F, 0.0F, 128.0F));
}
void Renderer3DUtility::drawLine(const Vec4& from, const Vec4& to) {
drawLine(from, to, 1.0F);
}
void Renderer3DUtility::drawBBox(const CoreBBox& v) { drawBBox(v, 1.0F); }
void Renderer3DUtility::drawPoint(const Vec4& v, const float& size) {
drawPoint(v, size, Color(128.0F, 0.0F, 0.0F, 128.0F));
drawLine(from, to, Color(255.0F, 32.0F, 32.0F, 128.0F));
}
void Renderer3DUtility::drawLine(const Vec4& from, const Vec4& to,
const float& size) {
drawLine(from, to, size, Color(128.0F, 0.0F, 0.0F, 128.0F));
void Renderer3DUtility::drawBBox(const CoreBBox& v) {
drawBBox(v, Color(255.0F, 32.0F, 32.0F, 128.0F));
}
void Renderer3DUtility::drawBBox(const CoreBBox& v, const float& size) {
drawBBox(v, size, Color(128.0F, 0.0F, 0.0F, 128.0F));
}
void Renderer3DUtility::drawPoint(const Vec4& v, const float& size,
const Color& color) {
void Renderer3DUtility::drawPoint(const Vec4& v, const Color& color) {
// TODO
}
void Renderer3DUtility::drawLine(const Vec4& from, const Vec4& to,
const float& size, const Color& color) {
// TODO
const Color& color) {
const u16 packetSize = 20;
auto* packet = packet2_create(20, P2_TYPE_NORMAL, P2_MODE_CHAIN, false);
auto mvp = core->renderer3D.getViewProj();
auto* inputVerts = new Vec4[2];
auto* inputColors = new color_f_t[2];
inputVerts[0] = mvp * from;
inputVerts[1] = mvp * to;
inputColors[0] = {color.r, color.g, color.b, color.a};
inputColors[1] = {color.r, color.g, color.b, color.a};
auto* outputVerts = new xyz_t[2];
auto* outputColors = new color_t[2];
draw_convert_xyz(outputVerts, 2048, 2048, static_cast<int>(0xFFFFFF / 32.0F),
2, reinterpret_cast<vertex_f_t*>(inputVerts));
draw_convert_rgbq(outputColors, 2, reinterpret_cast<vertex_f_t*>(inputVerts),
inputColors, 0x80);
packet2_chain_open_end(packet, 0, 0);
basePrim.type = PRIM_LINE;
packet2_update(packet,
draw_prim_start(packet->next, 0, &basePrim, &baseColor));
for (auto i = 0; i < 2; i++) {
packet2_add_u64(packet, outputColors[i].rgbaq);
packet2_add_u64(packet, outputVerts[i].xyz);
}
packet2_update(packet, draw_prim_end(packet->next, 2, DRAW_RGBAQ_REGLIST));
packet2_update(packet, draw_finish(packet->next));
packet2_chain_close_tag(packet);
TYRA_ASSERT(packet2_get_qw_count(packet) < packetSize);
dma_channel_wait(DMA_CHANNEL_GIF, 0);
dma_channel_send_packet2(packet, DMA_CHANNEL_GIF, true);
dma_channel_wait(DMA_CHANNEL_GIF, 0);
delete[] inputVerts;
delete[] inputColors;
delete[] outputVerts;
delete[] outputColors;
}
void Renderer3DUtility::drawBBox(const CoreBBox& v, const float& size,
const Color& color) {
void Renderer3DUtility::drawBBox(const CoreBBox& v, const Color& color) {
// TODO
}
+1
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@@ -18,6 +18,7 @@ Renderer::~Renderer() {}
void Renderer::init() {
core.init();
renderer2D.init(&core);
renderer3D.init(&core);
}
void Renderer::beginFrame() { core.beginFrame(); }