refactored texturelink, loadFrom(), mesh color

This commit is contained in:
h4570
2020-12-28 14:19:51 +01:00
parent 152bc7d6cf
commit 6e09741d19
20 changed files with 239 additions and 154 deletions
+14
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@@ -4,6 +4,19 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [1.?.?] - 2020-?-?
### Added
- Id to MeshFrame
### Changed
- Moved color from mesh to mesh material.
- OBJ Loader refactor
- Logic of loadFrom()
### Removed
- Removed MeshId from TextureLink, TextureRepository
## [1.29.1] - 2020-12-27
### Added
- Created libpacket2 in PS2SDK
@@ -96,6 +109,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Makefile
- Primitive floors sample
[1.?.?]: https://github.com/h4570/tyra/compare/v1.29.1-alpha...v1.?.?-alpha
[1.29.1]: https://github.com/h4570/tyra/compare/1.1.0...v1.29.1-alpha
[1.1.0]: https://github.com/h4570/tyra/compare/1.0.0...1.1.0
[1.0.0]: https://github.com/h4570/tyra/compare/1.0.0