refactored texturelink, loadFrom(), mesh color

This commit is contained in:
h4570
2020-12-28 14:19:51 +01:00
parent 152bc7d6cf
commit 6e09741d19
20 changed files with 239 additions and 154 deletions
+2 -2
View File
@@ -34,7 +34,7 @@ public:
~GifSender();
void initPacket(u8 context);
void addObject(RenderData *t_renderData, Mesh &t_mesh, u32 vertexCount, VECTOR *vertices, VECTOR *normals, VECTOR *coordinates, LightBulb *t_bulbs, u16 t_bulbsCount, texbuffer_t *textureBuffer);
void addObject(RenderData *t_renderData, Mesh &t_mesh, u32 vertexCount, VECTOR *vertices, VECTOR *normals, VECTOR *coordinates, LightBulb *t_bulbs, u16 t_bulbsCount, texbuffer_t *textureBuffer, color_t *t_color);
void addClear(zbuffer_t *t_zBuffer, color_t *t_rgb);
void sendPacket();
void sendClear(zbuffer_t *t_zBuffer, color_t *t_rgb);
@@ -54,7 +54,7 @@ private:
float halfScreenW, halfScreenH;
MATRIX localWorld, localScreen, localLight;
void calc3DObject(Matrix t_perspective, Mesh &t_mesh, u32 vertexCount, VECTOR *vertices, VECTOR *normals, VECTOR *coordinates, RenderData *t_renderData, LightBulb *t_bulbs, u16 t_bulbsCount);
void calc3DObject(Matrix t_perspective, Mesh &t_mesh, u32 vertexCount, VECTOR *vertices, VECTOR *normals, VECTOR *coordinates, RenderData *t_renderData, LightBulb *t_bulbs, u16 t_bulbsCount, color_t *t_color);
void convertCalcs(u32 t_vertCount, VECTOR *t_vertices, VECTOR *t_colors, VECTOR *t_sts, color_t &t_color);
void addCurrentCalcs(u32 &t_vertexCount);
};