wellinator sample update
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@@ -14,6 +14,7 @@
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#include <game.hpp>
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#include "renderer/3d/pipeline/minecraft/minecraft_pipeline.hpp"
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#include "renderer/3d/pipeline/static/static_pipeline.hpp"
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#include "renderer/3d/pipeline/dynamic/dynamic_pipeline.hpp"
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namespace Tyra {
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@@ -37,7 +38,9 @@ class Wellinator : public Game {
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MinecraftPipeline mcPip;
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StaticPipeline stapip;
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StaPipOptions* renderOptions;
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DynamicPipeline dynpip;
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StaPipOptions* staOptions;
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DynPipOptions* dynOptions;
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Texture* blocksTex;
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u32 blocksCount;
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