fixed typo
This commit is contained in:
@@ -108,7 +108,7 @@ public:
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// ----
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// ----
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/**
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/**
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* Load mesh data from .obj files. Animation not supported.
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* Load mesh data from .obj files. Animation supported.
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* Be aware that texture names will be grabbed from material name.
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* Be aware that texture names will be grabbed from material name.
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* So no .mtl file is needed. Please check if material names in .obj file
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* So no .mtl file is needed. Please check if material names in .obj file
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* are equal to texture file names.
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* are equal to texture file names.
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@@ -124,7 +124,7 @@ public:
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void loadObj(char *t_subfolder, char *t_objFile, const float &t_scale, const u32 &t_framesCount, const u8 &t_invertT);
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void loadObj(char *t_subfolder, char *t_objFile, const float &t_scale, const u32 &t_framesCount, const u8 &t_invertT);
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/**
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/**
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* Load mesh data from .obj file. Animation supported.
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* Load mesh data from .obj file. Animation not supported.
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* Be aware that texture names will be grabbed from material name.
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* Be aware that texture names will be grabbed from material name.
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* So no .mtl file is needed. Please check if material names in .obj file
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* So no .mtl file is needed. Please check if material names in .obj file
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* are equal to texture file names.
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* are equal to texture file names.
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