fixed typo

This commit is contained in:
h4570
2020-11-28 12:16:05 +01:00
parent 25b5fb4295
commit 7233e6a4f4
+2 -2
View File
@@ -108,7 +108,7 @@ public:
// ---- // ----
/** /**
* Load mesh data from .obj files. Animation not supported. * Load mesh data from .obj files. Animation supported.
* Be aware that texture names will be grabbed from material name. * Be aware that texture names will be grabbed from material name.
* So no .mtl file is needed. Please check if material names in .obj file * So no .mtl file is needed. Please check if material names in .obj file
* are equal to texture file names. * are equal to texture file names.
@@ -124,7 +124,7 @@ public:
void loadObj(char *t_subfolder, char *t_objFile, const float &t_scale, const u32 &t_framesCount, const u8 &t_invertT); void loadObj(char *t_subfolder, char *t_objFile, const float &t_scale, const u32 &t_framesCount, const u8 &t_invertT);
/** /**
* Load mesh data from .obj file. Animation supported. * Load mesh data from .obj file. Animation not supported.
* Be aware that texture names will be grabbed from material name. * Be aware that texture names will be grabbed from material name.
* So no .mtl file is needed. Please check if material names in .obj file * So no .mtl file is needed. Please check if material names in .obj file
* are equal to texture file names. * are equal to texture file names.