minor fixes
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@@ -37,14 +37,14 @@ class Audio {
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void init();
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/**
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* Load 24bit 22050Hz Stereo WAV.
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* Load 24bit 22kHz Stereo WAV.
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* Can be used multiple times for song switching.
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* @param t_path Example: "host:song.wav" or "host:folder/song.wav"
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*/
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void loadSong(const char* t_path);
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/**
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* Load 24bit 22050Hz Stereo WAV.
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* Load 24bit 22kHz Stereo WAV.
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* Can be used multiple times for song switching.
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* @param t_path Example: "host:song.wav" or "host:folder/song.wav"
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*/
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@@ -89,15 +89,17 @@ class Audio {
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void removeSongListener(const u32& t_id);
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/**
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* Load ADPCM sample. ADPCM sample is an output from
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* "adpenc" tool, shipped with PS2SDK.
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* Load ADPCM sample.
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* ADPCM sample is an output from "Convert WAV to ADPCM" task (adpenc tool).
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* Adpenc expects 22kHz 16bit file.
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* @param t_path Example: "host:hit.adpcm" or "host:folder/jump.adpcm"
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*/
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audsrv_adpcm_t* loadADPCM(const char* t_path);
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/**
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* Load ADPCM sample. ADPCM sample is an output from
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* "adpenc" tool, shipped with PS2SDK.
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* Load ADPCM sample.
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* ADPCM sample is an output from "Convert WAV to ADPCM" task (adpenc tool).
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* Adpenc expects 22kHz 16bit file.
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* @param t_path Example: "host:hit.adpcm" or "host:folder/jump.adpcm"
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*/
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inline audsrv_adpcm_t* loadADPCM(const std::string& t_path) {
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