mockup of utility functions

This commit is contained in:
h4570
2022-08-14 21:07:16 +02:00
parent d0085e834e
commit 74c684fff8
8 changed files with 105 additions and 5 deletions
+3
View File
@@ -11,6 +11,7 @@
#pragma once
#include "./pipeline/renderer_3d_pipeline.hpp"
#include "./renderer_3d_utility.hpp"
namespace Tyra {
@@ -19,6 +20,8 @@ class Renderer3D {
Renderer3D();
~Renderer3D();
Renderer3DUtility utility;
/** Deinitialize previous pipeline and initialize new pipeline */
void usePipeline(Renderer3DPipeline* pipeline);
@@ -0,0 +1,39 @@
/*
# _____ ____ ___
# | \/ ____| |___|
# | | | \ | |
#-----------------------------------------------------------------------
# Copyright 2022, tyra - https://github.com/h4570/tyra
# Licensed under Apache License 2.0
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
*/
#pragma once
#include "math/vec4.hpp"
#include "renderer/models/color.hpp"
#include "renderer/core/3d/bbox/core_bbox.hpp"
namespace Tyra {
/** Debug functions, with bad performance. */
class Renderer3DUtility {
public:
Renderer3DUtility();
~Renderer3DUtility();
void drawPoint(const Vec4& v);
void drawPoint(const Vec4& v, const float& size);
void drawPoint(const Vec4& v, const float& size, const Color& color);
void drawLine(const Vec4& from, const Vec4& to);
void drawLine(const Vec4& from, const Vec4& to, const float& size);
void drawLine(const Vec4& from, const Vec4& to, const float& size,
const Color& color);
void drawBBox(const CoreBBox& v);
void drawBBox(const CoreBBox& v, const float& size);
void drawBBox(const CoreBBox& v, const float& size, const Color& color);
};
} // namespace Tyra
@@ -0,0 +1,54 @@
/*
# _____ ____ ___
# | \/ ____| |___|
# | | | \ | |
#-----------------------------------------------------------------------
# Copyright 2022, tyra - https://github.com/h4570/tyra
# Licensed under Apache License 2.0
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
*/
#include "renderer/3d/renderer_3d_utility.hpp"
namespace Tyra {
Renderer3DUtility::Renderer3DUtility() {}
Renderer3DUtility::~Renderer3DUtility() {}
void Renderer3DUtility::drawPoint(const Vec4& v) { drawPoint(v, 1.0F); }
void Renderer3DUtility::drawLine(const Vec4& from, const Vec4& to) {
drawLine(from, to, 1.0F);
}
void Renderer3DUtility::drawBBox(const CoreBBox& v) { drawBBox(v, 1.0F); }
void Renderer3DUtility::drawPoint(const Vec4& v, const float& size) {
drawPoint(v, size, Color(128.0F, 0.0F, 0.0F, 128.0F));
}
void Renderer3DUtility::drawLine(const Vec4& from, const Vec4& to,
const float& size) {
drawLine(from, to, size, Color(128.0F, 0.0F, 0.0F, 128.0F));
}
void Renderer3DUtility::drawBBox(const CoreBBox& v, const float& size) {
drawBBox(v, size, Color(128.0F, 0.0F, 0.0F, 128.0F));
}
void Renderer3DUtility::drawPoint(const Vec4& v, const float& size,
const Color& color) {
// TODO
}
void Renderer3DUtility::drawLine(const Vec4& from, const Vec4& to,
const float& size, const Color& color) {
// TODO
}
void Renderer3DUtility::drawBBox(const CoreBBox& v, const float& size,
const Color& color) {
// TODO
}
} // namespace Tyra